[Known 7444] 2 Twinkles Available?
Maple
Member Posts: 26
I accidentally discovered that I can get 2 twinkles. I pickpocket the first time I meet Drizzt in the ambush and I ask him to help me defeat Bodhi. Then I pickpocket again in the tomb when he helps me. And to my surprise, another twinkle !!
Post edited by Gate70 on
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Hope they do not find the way to avoid losses in the Selfishness test in Hell by casting Spell Immunity: Divination....
@CamDawg, can you confirm this?
Trying to figure out how this would get reproduced easily. Obviously I'd need a save just before Drizzt in the ambush so we could get the twinkle there, then I'd need steps to get the characters from there to the tomb quickly so we could pick up the other one.
If you can help me with the saved game and steps, I'll get a bug report filed.
I concur this isn't "right", but I don't know if there's much we want to do about it.
Summoning @LiamEsler? Is this worth a bug report/fix? A second twinkle isn't necessarily game breaking (in BG2 there are far better weapons), and there's obviously no "dupe" bug here. On the other hand, "twinkle" may very well be the most well known weapon in the entirety of AD&D / FR...a second one is breaking "consistency" pretty hard.
@elminster, @Gate70: Which would be better to make undropable? The one outside of the tomb or the one in the tomb? I'm not familiar with the content, so at which point would it make more sense to lock out the Scimitar from being obtained?
(my guess is C6DRIZZ.CRE...but I'd prefer someone more knowledgable than I to make that call).
Reported as 7444. I don't think I'm going to track this one as a bug since technically I feel this is as close to a feature request as a bug report.
If you are evil you tend to kill him in his friendly ambush.
I'd agree with @CrevsDaak that the Drizzt in the crypts should be off limits. He won't even fight you if you attack, instead opting to EscapeArea(), so there's not really a good reason his sword should be stealable.