List of CHARNAME Innate Abilities Anywhere?
unkinhead
Member Posts: 107
Anyone know where i can find a list of these abilities? I know it differs what abilities you if your Good/Evil.
Is there a list anywhere? I would like to know the difference between the innate abilites, and i noticed on another chaotic good charname, i had Horror, even though my current Charname doesn't...How does it work? What do Neutral chars get? Thanks
Is there a list anywhere? I would like to know the difference between the innate abilites, and i noticed on another chaotic good charname, i had Horror, even though my current Charname doesn't...How does it work? What do Neutral chars get? Thanks
0
Comments
1st: Larloch's Minor Drain or Cure Light Wounds
2nd:Horror or Slow Poison
3rd: Draw Upon Holy Might or Vampiric Touch
Ah that makes sense...Best combination IMO would be: Larloch, Horror, DuHM
But you get 2 of each i think, so i wonder if you could potentially get 1 of each...As Slow Poison is also important. Horror is just as well, but it is only really effective in BG1
Your charname can get a special ability after the party rest (there's a chance to see a dream when you rest) in chapters 2 - 7. One ability per chapter. Also you should remember you can miss the dream (for example, it often happens for me when I rush through the game) in any chapter. Especially it's important to remember in later chapters.
What ability you get has nothing to do with your alignment and is based solely on your reputation.
If it's 9 or less, you get an ability from an evil pool, if your reputation is 10 or higher you get an ability from a good pool.
Good:
(For the first 2 dreams): Cure Light Wounds
(For the 3rd an 4th dreams): Slow Poison
(For the 5th and 6th dreams): Draw Upon Holy Might
Evil:
Larloch's Minor Drain
Horror
Vampiric Touch
There're 6 dreams and 6 abilities available. So if you manage your reputation, you can get what is better for you.
Edit: In BG2(EE) if you create a new character and don't import your own from BG1(EE) he gets fixed abilities based on his alignment:
Lawful Good & Neutral Good Cure Light Wounds(2), Slow Poison(2), Draw Upon Holy Might(2)
Chaotic Good Cure Light Wounds(2), Slow Poison(2), Draw Upon Holy Might(1), Vampiric Touch(1)
Lawful Neutral Larloch's Minor Drain(1), Cure Light Wounds(1), Slow Poison(1), Horror(1), Vampiric Touch(1), Draw Upon Holy Might(1)
True Neutral Larloch's Minor Drain(2), Slow Poison(1), Horror(1), Vampiric Touch(1), Draw Upon Holy Might(1)
Chaotic Neutral Slow Poison(1), Larloch's Minor Drain(1), Slow Poison(2), Draw Upon Holy Might(1), Vampiric Touch(1)
Lawful Evil & Chaotic Evil Larloch's Minor Drain(2), Horror(2), Vampiric Touch(2)
Neutral Evil Larloch's Minor Drain(1), Cure Light Wounds(1), Horror(2), Vampiric Touch(1), Draw Upon Holy Might(1)