How to make monks work offensively in BG1:EE with just one item. Really!
Tresset
Member, Moderator Posts: 8,268
It has often been pointed out that monks kinda suck at most things in BG1:EE due to several factors such as inability to use magical fists, relatively lackluster thac0, and sub-par damage output among other things which basically makes them like a fighter with a few tricks and the problem of being unable to fight.
Well, I stumbled on something quite by accident that turns BG1:EE monks into at least competent fighters. It is an often overlooked item called Relair's Mistake. How does this cloak help the monk? First of all the wolf attack does a comparable damage to the monk's fist attacks and it even adds a whole attack per round to their base fist APR. Second, the wolf attack counts as a magical weapon (without adding any thac0 or damage bonus though) so that the monk can now hit creatures immune to normal weapons without equipping a weapon that reduces their APR to 1. Finally, most of the monk's innate spells and abilities still function in wolf form (so far it seems like only Flaming/Frozen fists do not function while in wolf form (Stunning Blow still works though)) and they can still use items while in wolf form. Since the cloak has unlimited uses you may just want to keep your monk in wolf form all the time since it is usually better than the natural form anyway.
Sadly, the cloak does little for the monk defensively, but there are other things to help with that.
"What do you think Sirs?"
Well, I stumbled on something quite by accident that turns BG1:EE monks into at least competent fighters. It is an often overlooked item called Relair's Mistake. How does this cloak help the monk? First of all the wolf attack does a comparable damage to the monk's fist attacks and it even adds a whole attack per round to their base fist APR. Second, the wolf attack counts as a magical weapon (without adding any thac0 or damage bonus though) so that the monk can now hit creatures immune to normal weapons without equipping a weapon that reduces their APR to 1. Finally, most of the monk's innate spells and abilities still function in wolf form (so far it seems like only Flaming/Frozen fists do not function while in wolf form (Stunning Blow still works though)) and they can still use items while in wolf form. Since the cloak has unlimited uses you may just want to keep your monk in wolf form all the time since it is usually better than the natural form anyway.
Sadly, the cloak does little for the monk defensively, but there are other things to help with that.
"What do you think Sirs?"
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Comments
Interesting @Tresset, this is a particularly innovative use of an item I have never thought about before. Also, I did not know his paws do count like magical attacks.
I will give it a try, although I do have two little concerns:
1) it's really quite far from the monk's playing theme (players usually play it when they want to play an unarmed fighter, not a wolf)
2) I am afraid to end like Rieltar and catch lycantrophy.
Edit: Reported.
Advantages
-Claws - each unarmed attack does +4 dmg.
-Instead of stunning fist, the monk gets "Shred" attack, that makes the victim bleed for 1d4 for 2 rounds.
-instead of "Lay on Hands" casts "Regeneration" which does basically the same, but over 4 rounds.
-gets a "Bite" attack at level 13, which does 2x normal damage and leaves the victim to bleed for 1d12 for 2 rounds.
-Magical resistance is lower, but the feral monk gets some physical resistance too (eg - max 25% phys res + 50% mag res)
Disadvantages:
-2 charisma due to longer fangs, hairy ears and fur sticking out from underneath their collar. Also, hates water and bathing.
-can not use stunning fist
-can not use quivering palm
Feral monk kit for the win!
I now have an idea for a really awkward and uncomfortable BG fanfiction.
Would it be possible to add a pair of gauntlets that enhance your fists to +1 in BG?
If it would be possible (game engine) you could make a pair like this.
+½ APR
+2 Thac0
+ Your fists strike as a +1 weapon.
Maybe some hacks can be created (now that monk fists are externalized) but I can't think of any.