@chimeric: The spells are not replaced, only another effect is added to them, which triggers at high level (higher than can be achieved in game) and which have different icons. An innate ability then triggers a casting level boost for the next casting, which allows the new effect to be cast.
And in return I'll give you a tip about the icons: they are best done using an air spray tool for stone texture and half-random pixel strokes for color. Dark dots on light look bad, light on dark are convincing. Also the icons are quite bold with highlights- the top-left side of the image is a good deal brighter than the shady low-right side. The best method, I've found, is to go for a very bright left, then you can tone down the result in the BAM convertor.
Nella sezione internazionale del forum, bisogna parlare in inglese. -> In the international section of the forum, you should speak in English language.
From those mods I only played it with SCS and IIRC there was no issue. This mod updates (not rewrites) all cleric spells with additional effects, so if it's installed after those mods, it should work fine.
@Pecca
Faiths & Powers + Tome & Blood allows a Sor/Druid multiclass, but it's categorized under the Cleric/Mage class/kit category. Which spontaneous spells does this kit use?
@Pecca
Thankee. I was more concerned about whether a Sorcerer/Druid would get spontaneous summoning or spontaneous curing/wounding due to it being a Druid who's classified under the category of Cleric/Mage.
Comments
Ciao!
Attached the Italian translation. Can you please add it?
Thanks for your attention
@chimeric: The spells are not replaced, only another effect is added to them, which triggers at high level (higher than can be achieved in game) and which have different icons. An innate ability then triggers a casting level boost for the next casting, which allows the new effect to be cast.
And in return I'll give you a tip about the icons: they are best done using an air spray tool for stone texture and half-random pixel strokes for color. Dark dots on light look bad, light on dark are convincing. Also the icons are quite bold with highlights- the top-left side of the image is a good deal brighter than the shady low-right side. The best method, I've found, is to go for a very bright left, then you can tone down the result in the BAM convertor.
Puoi provare tu stesso leggendo le istruzioni in questo thread -> You can try yourself reading this thread:
https://forums.beamdog.com/discussion/66484/guida-allistallazione-di-mod-per-bgee-e-bg2ee-su-ipad
How compatible is this mod with Faiths & Powers? Spell Revisions? Sword Coast Stratagems?
Faiths & Powers + Tome & Blood allows a Sor/Druid multiclass, but it's categorized under the Cleric/Mage class/kit category. Which spontaneous spells does this kit use?
Good clerics receive spontaneous healing, evil clerics spontaneous harming, and neutral clerics both.
Thankee. I was more concerned about whether a Sorcerer/Druid would get spontaneous summoning or spontaneous curing/wounding due to it being a Druid who's classified under the category of Cleric/Mage.