How to protect myself from Thaxll'ssillyia's shadow dragon breath?

I usually do fine until he just instakills one of my characters...
what can i do to protect myself from it? is there a spell?

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Use summons to tank him from the front, ur warriors attack from the back, so they hopefully avoid the worst of the attacks. Pre-buff the party and summons of course.
Keep low hp characters like Aerie back at a safe distance. Use True Sight encase he goes invisible. Assuming u are not rushing into this too early, it shouldn't be too hard.
So, I'm looking and indeed it's nasty, very nasty.
Blindness and 4 levels drain with no save and bypass magic resistance.
An additional 2 levels drain but with save vs. Breath Weapon.
Fortunately, Blindness only has a duration of 6 seconds (1 round).
Level drains last 60 seconds (1 turn).
The only option I see there would be to protect your character from level drain. As for the blindness you could wait for it to end.
Problem is I see in his script there's also a wing buffet (SPIN695.SPL) that can follow.
Again there's no save against the knock back effect and it bypasses resistance.
From what I understand, it also causes 13-20 crushing damage again with no save/resistance but I guess a specific crushing resistance could reduce the damage.
@Heindrich1988 had a good idea. That's why I like to call Archers dragon slayers. They deal damage at a range, they can dispel their stoneskins with appropriate arrows and their THAC0 can easily keep up with dragons tremendous AC.
Anyway, quite cheesy breath if you want my opinion. You could trap cheese him to death...
Spell Shield makes you immune to this attacks, because it is bugged.
My divines have responsibility to keep him busy with summons, whilst my arcane battery tears down his magic resistance & saves, then drop a breach before my melee grinders roll in with hastes and heavy hitting. Mages then spam Minute Meteors or Magic Missiles (after 3-4 Lower Resistances MM really hurts). Death follows swiftly.
I typically do the Umar Hills first or second trip after leaving the city, but never really need more than one reload if I'm prepared to do a resurrection or two.
I generally find that the key with dragons is to spread out... So that a wing buffet doesn't drop your entire party in one go.
Yes, and also I think wing buffet is directional. Hence why I said summons up front, warriors at the back, so that they hopefully avoid the wing buffet.
That said, there are some later dragons that seem to be able to AoE u from insane distances, and no matter where u are standing in relation to its head/tail.
If lower his resistance and use finger of death or the priest equivalent the fight gets a bit cheesy, but its effective!
Of course it requires you to be a bit higher level when you face him. Or you can use chromatic orb/feeblemind a few times :P
The ultimate cheese is to save and just cast feeblemind. His spell resistance isn't 100% so you could cast and reload until you meet two criteria: 1) bypass his SR 2) he fails his saving throw.
Once feeblemind lands, you can do anything to him.
which you should!
This Dragon is weak, and, well, he likes to use his breath right at the start of the battle to incinerate Viconia. Then he was really easy.
That or to give the guy a tooth brush.
my party: Charname is a 10th level inquisitor, Jaheira, Anomen, Jan, Aerie and Nalia.
Before combat starts: Chaname and Anomen cast draw upon holy might, Anomen casts Righteous Magic, Aerie casts Protection from evil 10', Nalia casts haste, Anomen casts Negative Plane Protection in the front fighters. Jaheira is iron skinned already.
I position my front liners around the dragon and the wizard go to the back.
Aerie, Jan and Nalia open attack with lower magic resistance, the front liners start attacking. Notice that at this point charname is already using Carsomyr as I went after Firkraag first, Anomen is using the Flail of Ages.
Second round Jan casts breach to make sure the dragon has no stoneskins. Aerie and Nalia start raining Magic Missiles.
Third round Magic missile storm continues, never underestimate the damage of 15 magic missiles every round
The SD died very quickly - I don't think it got time to use it's breath. I was really sort of let down, tbh.
Firkraag, on the other hand...nasty red brute!
Oh, and cast Resist Fear before going in. You'd be amazed how many times that trips you up...