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If class-specific spells were added, which would you think would be the coolest?

booinyoureyesbooinyoureyes Member Posts: 6,164
I kinda like the variations between cleric and druid spellbooks. Kinda wish each class had their own unique spells. If it were up to me I'd have ALL of these.
Yet I'd like to see which you guys would think would be the most neat-o

For me it is between bards and paladins. I always loved how paladins got their own HLA summon, and would like something along those lines. Also think bards can always use some flavor. Would love to see something like Mickey Mouse in Fantasia, except instead of dancing broom, a sword can appear as long as you sing (like a Mordenkainen Sword)
  1. If class-specific spells were added, which would you think would be the coolest?52 votes
    1. More Druid spells (Nature's servant awaits!)
      17.31%
    2. More Cleric spells (Maybe deity/alignment-exclusive)
      11.54%
    3. Bard Spells (Summoning instruments would be cool. I like "dancing swords". Or Tashia makes me laugh so hideously)
        9.62%
    4. Paladin spells (Maybe make use of that Charisma, eh?)
        5.77%
    5. Ranger spells (Maybe some better summons, or some archery/dual wield buffs?)
        5.77%
    6. Sorcerer spells (To add some flavor b/w sorcs and wizards)
        5.77%
    7. Dragon Disciple spells (To make the class a bit more distinguishable from Sorcs. Red Bull gives you wings?)
      21.15%
    8. Mage School-Specific spells (Wild Mages get some, how about everyone else? Maybe each specialty can get its own unique high level spell?)
      11.54%
    9. Just show me the results (this option does NOT "mean all of the above")
      11.54%

Comments

  • forktheworldforktheworld Member Posts: 88
    I only voted ranger because that's what I usually play, but I think the Dragon Disciple could be really awesome to have class-specific spells for.
  • SilverstarSilverstar Member Posts: 2,207
    Does the last option mean all of the ab--- damnit.

    Well, being a big fan of (Red) Dragon Disciples, I really should pick that, but I think the paladins deserve it more.
  • CrevsDaakCrevsDaak Member Posts: 7,155
    And Druids should go to search better level 2 spells to The Abyss!! Tasha's laugh for Bards convinced me completely!
  • MitchforkMitchfork Member Posts: 390
    Druids just get completely shafted in this game for spell levels 1-3, and even though they get some great spells at later levels they do make hefty trade-offs (no Restoration (critical for BG2), no Raise Dead/Resurrection, no Righteous Magic, no Protection from Evil 10' Radius, etc.). It would be nice to see them more balanced with Clerics throughout the saga, perhaps with more abundant healing spells or something.
  • SilverstarSilverstar Member Posts: 2,207
    Mitchfork said:

    no Raise Dead/Resurrection

    Really? That's crappy. I thought it was just at higher levels or something. Never really paid much attention to Jaheira's spellscroll...
  • booinyoureyesbooinyoureyes Member Posts: 6,164
    edited February 2014
    @Silverstar Jaheira actually has her own version of this spell which is called "Harper's Call".

    I do love the idea of buffing druids. Honestly this is the kind of poll that I would definitely answer "all of the above" on, but I guess its too easy. Dang, the creator must be a real jerk...
  • MitchforkMitchfork Member Posts: 390

    Mitchfork said:

    no Raise Dead/Resurrection

    Really? That's crappy. I thought it was just at higher levels or something. Never really paid much attention to Jaheira's spellscroll...
    Jaheira will actually get Harper's Call as part of her personal quests which is essentially the same thing as Raise Dead, but yeah, the Druid only deals with living things so resurrection is not really in their portfolio.
  • SilverstarSilverstar Member Posts: 2,207
    edited February 2014
    I'm aware of Harper's Call which is why I never really looked hard for Raise Dead/Resurrection. Figured "meh, long as they're back on their feet, that's what counts". There goes any idea I might ever have about playing a druid or having one in TBP though.

    Since druids don't mechanically have their very own spellscroll though I wouldn't want them getting additional spells as all the Cleric/Ranger players would be extatic at getting an even more uneven spell selection... I wonder if there's more than 2 or 3 Cleric/Rangers out there who doesn't play the class merely for the broken spell selection...

    Dang, the creator must be a real jerk...

    I hear he punches puppies.
  • MitchforkMitchfork Member Posts: 390

    Since druids don't mechanically have their very own spellscroll though I wouldn't want them getting additional spells as all the Cleric/Ranger players would be extatic at getting an even more uneven spell selection... I wonder if there's more than 2 or 3 Cleric/Rangers out there who doesn't play the class merely for the broken spell selection...

    Eh, I wouldn't really call it broken. You do get some nice spells, but only a few (Iron Skins, Insect Plague, Nature's Beauty) and only at later levels. You'll still fill almost all of your spellbook with Cleric or shared spells.

    It is bad game design that Cleric/Rangers beat pretty much any Druid kit/multi/dual, but if you compare it to a Dwarf (shorty throws) or Half-Orc (19STR/19CON) Figher/Cleric (or start throwing in stuff like a Human Berserker->Cleric) it's not a slam-dunk class I think. Definitely fun and powerful, though.
  • KamigoroshiKamigoroshi Member Posts: 5,870
    While I'm usually all for including more druidic spells, the Dragon Disciple really should be the one that receives additional draconic spells. This kit is just to painful to watch otherwise. For instance, the supply book Races of the Dragon has many nifty spells that really could enhance the DD: such as Manifest Dragon Heritage, Wings of Flurry, Wall of Scales and Hoard Life.
  • FredjoFredjo Member Posts: 477

    @Silverstar Jaheira actually has her own version of this spell which is called "Harper's Call".

    I do love the idea of buffing druids. Honestly this is the kind of poll that I would definitely answer "all of the above" on, but I guess its too easy. Dang, the creator must be a real jerk...

    Sorry man I couldn't resist hitting the Agree button, I'm a horrible person >.<

  • AnduinAnduin Member Posts: 5,745
    My necromancer wants more mummie specific spells... and a pyramid...

    Just saying...
  • SilverstarSilverstar Member Posts: 2,207
    Anduin said:

    My necromancer wants more mummie specific spells...

    How about them embalming spells from Torment?
  • CrevsDaakCrevsDaak Member Posts: 7,155

    Anduin said:

    My necromancer wants more mummie specific spells...

    How about them embalming spells from Torment?
    Good idea, now Anduin needs a floating skull! I can offer mine if they give my brain to Southpaw and my tits to Boo... It's even more magical than Vecna's, so my skull will also shoot rays besides floating, talking and trying to get over girls...

    Anyway we need options to summon Mummies and Ghasts to break the game's inmrsion by having AN UNDEAD ARMY!!, you can do this with a Wish Vampire Summon exploit and Viconia, and a low WIS NPC like Korgan, so... :D
  • SilverstarSilverstar Member Posts: 2,207

    Anything that lets me summon a flaming violin is okay with me!

    You shouldn't make people laugh hard while they're drinking soda. Ow.
  • booinyoureyesbooinyoureyes Member Posts: 6,164
    I wanna hear some ideas for class-specific spells!

    I'd like rangers to have a buff spell that basically emulates Montolio's Cload (+2 thac0 on offhand), or gives a damage benefit only to the off-hand

    For bards I mentioned the summon instrument or dancing sword, which I think would be cool.

    Druids can get cooler shape-shifting spells that maybe scale with level. Also summon some new awesome creatures (baby dragon!!!!!!!!!!). Also produce flame and low level damage spells. Or just give a buffed up flame strike.

    I'd like sorcerers to get low level cantrip-like spells for free (like acid splash)
  • jackjackjackjack Member Posts: 3,251
    Of course I would say this.
  • KidCarnivalKidCarnival Member Posts: 3,747
    Out of this list, I vote for clerics because some of the evil spells are 99 % useless as they are - vs. good spells, there are so few good aligned targets where this comes in handy, and a ton of evil aligned targets for the opposite version. Sure, if I'm evil, I can attack all sorts of good aligned creatures, but really, how many of them need more than a good old weapon to kill them?

    Therefore, I'd like cleric spells that are alignment specific, but only for the caster, not the targets, to make the spells equally useful.
  • elementelement Member Posts: 833
    edited February 2014
    The lure of having some deity specific spells in there was too much. Followers of Sune really need to see some love in bg (you see what I did there?). As ive said before I feel bg desperately needs more cleric options

    otherwise I would have picked druid they need it the most imo

    hideous laughter is awesome but doesn't it change effectiveness based on whether the race it targets is the same as the caster? if so wouldn't that just mean it would realy good for humans but pretty much useless for half-elves? bard spells would be cool though id just like the other 2 more
    Post edited by element on
  • meaglothmeagloth Member Posts: 3,806
    I want more sorcere kits! Different colors of dragon disciple, and specalist sorcerers! Not exactly what the poll was about but there you go. Druid spells are a close second, and I do like the idea of bard spells, that could get interesting. The dragon disciples could all get elemental spells at level 2 like scorcher for red, acid arrow for green, a wand of frost effect spell for white, and and electricity bolt for blue. There should be specialist specific spells that the specialist sorcerers also get access to, maybe at level 2:

    necromancer-raise zombies(1 zombie per 5 levels, up to 4. not summoned and can not be killed by death spell)

    conjurer-summon kobolds(as many as his own level, up to 20)

    enchanter-distract(fear effect for 1 round every 2 levels, but target does not move)

    diviner-look(allows him to see what spell protection, scrolls, and potion buffs are on the target.)

    illusionist-scatter(creates 1 copy/3levels of the caster that cannot attack or cast spells and begin to walk in random directions for 5 seconds while the caster is invisible for 1 second per level, up to 20.)

    Invoker-improved magic missile-(gets an extra missile and missiles do random elemental or magic damage)

    Abjurer-protect from harm(protection from evil+armor+shield)

    Transmuter-alter being(re-rolls a randomly chosen ability score of the target for 2 hours)

  • KalesraKalesra Member Posts: 234
    Some schools really get shafted. As far as I know, there are NO level 9 spells for divination, enchantment/charm, or illusion/phantasm. Divination and enchantment/charm don't have any level 8 spells either. Granted, there's more to a spell school than the number of high-level spells it has, but still, it would be nice to have some special goodies for the upper levels for each school.

    Divination could be pretty hard to come up with spells for though, since I'm not sure how you would implement something like Foresight without an omniscient DM around.
  • SilverstarSilverstar Member Posts: 2,207
    meagloth said:

    I want more sorcere kits! Different colors of dragon disciple

    Definitely. Would sooo love that. It wouldn't even need to be hard; they could just swap the "fire" in all the current abilities for ice, acid, lightning etc.. Granted that might seem a bit boring, but I think most people would be fine with it tbh.
  • CrevsDaakCrevsDaak Member Posts: 7,155
    @meagloth in PS:T there is a level four arcane spell named Force Missiles (IIRC) that are basically enhanced MM that deal AoE, but it's too over powered for a BG level 4 spell.
  • meaglothmeagloth Member Posts: 3,806
    edited February 2014
    Kalesra said:

    Some schools really get shafted. As far as I know, there are NO level 9 spells for divination, enchantment/charm, or illusion/phantasm. Divination and enchantment/charm don't have any level 8 spells either. Granted, there's more to a spell school than the number of high-level spells it has, but still, it would be nice to have some special goodies for the upper levels for each school.

    Divination could be pretty hard to come up with spells for though, since I'm not sure how you would implement something like Foresight without an omniscient DM around.

    Isn't the last enchantment spell like lvl 5?
    CrevsDaak said:

    @meagloth in PS:T there is a level four arcane spell named Force Missiles (IIRC) that are basically enhanced MM that deal AoE, but it's too over powered for a BG level 4 spell.

    I like the elemental damage idea because then the missiles are all pretty colors :P
  • KalesraKalesra Member Posts: 234
    meagloth said:

    Isn't the last enchantment spell like lvl 5?

    Damn, you're right. Poor enchanters.
  • meaglothmeagloth Member Posts: 3,806
    Kalesra said:

    meagloth said:

    Isn't the last enchantment spell like lvl 5?

    Damn, you're right. Poor enchanters.
    And you know what? I would take xan in bg2 anyway.
  • booinyoureyesbooinyoureyes Member Posts: 6,164
    meagloth said:

    Kalesra said:

    meagloth said:

    Isn't the last enchantment spell like lvl 5?

    Damn, you're right. Poor enchanters.
    And you know what? I would take xan in bg2 anyway.
    @meagloth playing the Xan NPC mod currently actually (though I installed him as a sorcerer)

    It is quite good, and has two different romance paths for female elven PCs. Check it out! You can install him as an Enchanter, a regular mage, a Wild Mage, a Fighter/Mage or a Sorcerer. I might make him a fighter/mage in my next game, and take him along with a "caon party" with Jaheira, Minsc and Yoshimo/Imoen (and also add TOB NPC obviously)
  • meaglothmeagloth Member Posts: 3,806

    meagloth said:

    Kalesra said:

    meagloth said:

    Isn't the last enchantment spell like lvl 5?

    Damn, you're right. Poor enchanters.
    And you know what? I would take xan in bg2 anyway.
    @meagloth playing the Xan NPC mod currently actually (though I installed him as a sorcerer)

    It is quite good, and has two different romance paths for female elven PCs. Check it out! You can install him as an Enchanter, a regular mage, a Wild Mage, a Fighter/Mage or a Sorcerer. I might make him a fighter/mage in my next game, and take him along with a "caon party" with Jaheira, Minsc and Yoshimo/Imoen (and also add TOB NPC obviously)
    @booinyoureyes, I actually might do that, though I'm on the iPad. I have a half elven Druid waiting in bg1 for my next bg2 run and if I could change her to an elf somehow that'll be perfect. She has xan in the party already.
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