#7593 [CORE] - Armor of Faith bug
wolpak
Member Posts: 390
A small one, and I couldn't find it through a search.
On power level changes (5, 10, 15 and 20), half of the resistances keep their previous value for that level.
IE: At level 10, you should have a 15% resistance across the board. Magic, Magic Fire, Magic Cold, Slash, Crush and Pierce all have it right. Acid, Fire, Cold, Electrical and Missile are all still at 10%.
This corrects itself on next level up, but the inconsistency exists for the transition levels.
On power level changes (5, 10, 15 and 20), half of the resistances keep their previous value for that level.
IE: At level 10, you should have a 15% resistance across the board. Magic, Magic Fire, Magic Cold, Slash, Crush and Pierce all have it right. Acid, Fire, Cold, Electrical and Missile are all still at 10%.
This corrects itself on next level up, but the inconsistency exists for the transition levels.
Post edited by Troodon80 on
0
Comments
I guess that you are talking about Armor of Faith, right?
Yeah, thanks.