#7603 - Bug Report - Neera forever looping idle sound.
Callirgos
Member Posts: 105
Bug: After the intro combat, where Neera is attacked by a red mage and some thieves, she will loop a non-conversational sound forever and never advance in her script.
Repro: During the intro combat charm one of the attacking thieves and task them to walk to the other edge of Beregost.
Expect: Neera should advance in her story once combat is "over". Meaning, once she or the party are no longer being attacked.
Note: It's not relevant that they should all die before Neera will advance in her story.
Suggestion: Change the variable for advancing Neera's script from checking if all enemies are dead to checking if she can see any of those specific enemies.
Repro: During the intro combat charm one of the attacking thieves and task them to walk to the other edge of Beregost.
Expect: Neera should advance in her story once combat is "over". Meaning, once she or the party are no longer being attacked.
Note: It's not relevant that they should all die before Neera will advance in her story.
Suggestion: Change the variable for advancing Neera's script from checking if all enemies are dead to checking if she can see any of those specific enemies.
Post edited by Troodon80 on
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