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#6564 [CORE] - Druid get Wakizashi/Ninja-to in the tutorial

CrevsDaakCrevsDaak Member Posts: 7,155
edited March 2014 in BG:EE Bugs (v1.2)
in the BG:EE tutorial, characters get weapons they can use and have proficiency with, if you create a druid with Scimitar proficiency (and not dagger, staff or any other proficiency), there is a 66,6% chance of him getting a Ninja-to or a Wakizashi (that druids can't use).
image
A way to fix it would be
IF
Class(Player1,DRUID)
Global("GiveTTWeapon","TU0015",1)
CheckStatGT(Player1,1,PROFICIENCYSCIMITARWAKISASHININJATO)
THEN
RESPONSE #100
SetGlobal("GiveTTWeapon","TU0015",2)
GiveItemCreate("TTSWOR10",Player1,0,0,0) // Scimitar
END

IF
!Class(Player1,DRUID)
Global("GiveTTWeapon","TU0015",1)
CheckStatGT(Player1,1,PROFICIENCYSCIMITARWAKISASHININJATO)
THEN
RESPONSE #33
SetGlobal("GiveTTWeapon","TU0015",2)
GiveItemCreate("TTSWORD8",Player1,0,0,0) // Wakizashi
RESPONSE #33
SetGlobal("GiveTTWeapon","TU0015",2)
GiveItemCreate("TTSWORD9",Player1,0,0,0) // Ninjatō
RESPONSE #33
SetGlobal("GiveTTWeapon","TU0015",2)
GiveItemCreate("TTSWOR10",Player1,0,0,0) // Scimitar

END
Instead of the actual...
IF
Global("GiveTTWeapon","TU0015",1)
CheckStatGT(Player1,1,PROFICIENCYSCIMITARWAKISASHININJATO)
THEN
RESPONSE #33
SetGlobal("GiveTTWeapon","TU0015",2)
GiveItemCreate("TTSWORD8",Player1,0,0,0) // Wakizashi
RESPONSE #33
SetGlobal("GiveTTWeapon","TU0015",2)
GiveItemCreate("TTSWORD9",Player1,0,0,0) // Ninjatō
RESPONSE #33
SetGlobal("GiveTTWeapon","TU0015",2)
GiveItemCreate("TTSWOR10",Player1,0,0,0) // Scimitar

END
I've attached a save before and after getting the Wakizashi.
Post edited by Troodon80 on

Comments

  • MivsanMivsan Member Posts: 139
    Interesting find. I also like your alternative Wakizashi name, much cooler sounding =).
  • CrevsDaakCrevsDaak Member Posts: 7,155
    @Mivsan‌ oh, thanks for finding that! :) actually it's a mistake ;P
  • BalquoBalquo Member, Developer Posts: 2,746
    edited March 2014
    Is that from the beta? I'm pretty certain that's fixed. Even added strength checks.
  • CrevsDaakCrevsDaak Member Posts: 7,155
    @Balquo no and no, it's from the released version 1.2.0000, but in the beta there are just strength checks for every weapon, but it does not check if you are a druid so you may end up getting a Wakizashi or Ninja-to.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    This was previously logged as #6564. It was reported here. It was also reported here, though very obscure. As well as a related issue here. I think this is a dupe, but it was never really recorded properly on the forum and I can't move the original topic since it is now archived.

    @Balquo, can't talk about whether the bit Crevs is getting is fixed, but you might want to take a look at #6564 again—I updated it only a little while ago with an additional complication.
  • BalquoBalquo Member, Developer Posts: 2,746
    Should all be good.
  • HurricaneHurricane Member, Translator (NDA) Posts: 730
    @Balquo‌
    Balquo said:

    Is that from the beta? I'm pretty certain that's fixed. Even added strength checks.

    Red Alert. I first thought, "oh, it's good to know that got fixed", then I thought "well, I could actually check to see whether it did". ;)

    This is a Fighter/Druid in the latest beta build, the March 4 build of v1.3.2032:

    image
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Hurricane, that's the "complication" I was talking about. :-)
  • BalquoBalquo Member, Developer Posts: 2,746
    I forgot about the multiclass. It was fixed for single class druids. In any case, it's all sorted now.
  • HurricaneHurricane Member, Translator (NDA) Posts: 730
    Thanks. Can't wait for the next beta update then. :)
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