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Revianne's mage has (infinite) contingency Stoneskin

Just had an extremely tough fix with Revianne's crew coming after Jaheira. The outrageously hard part was the mage with a contingency Stoneskin popping up *every* time he was damaged. Whenever one stoneskin was downed, another (almost) immediately replaced it with another contingency. I counted at least 10 such contingencies firing, which I am pretty sure is not intended for a party at this level. My own party was still mostly 8th/9th, using basic weapons (and I quickly lost half of them). I managed to power my way through, mostly as my lead character has Grandmaster darts, so was single-handedly downing the stoneskin most rounds (after I had finally dealt with the rest of Revianne's group).

Sorry - no save game as it is kind of tricky to make a save after a fight starts ;)

Comments

  • GreenWarlockGreenWarlock Member Posts: 1,354
    Yes, the game is unmodded, and I never touch the console (debug mode is not activated). What do you mean by 'which character'?

    Should mention I am using the Mac App store version of the game which has not yet been patched, but I don't see this issue in the patch list, I am not sure if that is relevant.
  • kjeronkjeron Member Posts: 2,368
    It's JAREV3.CRE, his script (MAGE12c) doesn't increment the Global after applying the 2nd Stoneskin.
  • GreenWarlockGreenWarlock Member Posts: 1,354
    sorry - no more saves from around that time.
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