Bug: Ice Salamander's and Frost Salamander's are labelled mechanically as Fire Elementals
elminster
Member, Developer Posts: 16,317
I realize that this was probably done because of Wave (+4 Halberd), but it seems to me like the intent behind that weapon was for it to do extra damage against fire enemies, not ice enemies. Especially given the weapons description and the fact that it does extra damage against Efreeti and not Djinni. Anyways, right now it has a chance of doing its 15 extra damage against Frost and Ice Salamanders because they are labelled as Fire Elementals. Mechanically (like Cryonax) they could alternatively be labelled as Earth Elementals.
I figured I'd post this here to get some feedback on this one rather than post it internally.
I figured I'd post this here to get some feedback on this one rather than post it internally.
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But yea I guess given that there are those items as well you can't really win either way. I just happened to notice it I was like "hey...wait a second"
0xd5 salamander_frost
0xd7 golem_ice
0xda salamander_fire