NPC Local Variables not preserved on death & reload
AstroBryGuy
Member Posts: 3,437
Expected Behavior: An NPCs local variables should be preserved after they die and are raised.
Observed Behavior: If an NPC dies, then the game is saved and reloaded, and then the NPC is raised, the local variables will be lost.
This sounds similar to something I saw in the BG2EE bug forums - #7190. Likely the same bug?
Observed Behavior: If an NPC dies, then the game is saved and reloaded, and then the NPC is raised, the local variables will be lost.
This sounds similar to something I saw in the BG2EE bug forums - #7190. Likely the same bug?
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