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Is there a way to switch romances with save editing?

I know you can't do it in-game, once you piss them off they're gone for good. But is there a way to reset their romance value so that it can continue again? (And then ending the romance you had going.)

Comments

  • deltagodeltago Member Posts: 7,811
    You can use the console to reset it iirc. Setting the values back to 1 will do it. It depends on who you are romancing from there.
  • booinyoureyesbooinyoureyes Member Posts: 6,164
    This would be an interesting tool in real life, hahaha
  • RavenslightRavenslight Member Posts: 1,609
    edited June 2014
    I like using EE Keeper for things like this. You can easily set the RomanceActive Global to 1, 2, or 3. Though dialogues may get a little funny depending where in the romance you choose to reset things. Of course this is assuming your on a PC. I don’t know how that works on other platforms.
  • osian2osian2 Member Posts: 10
    I see that I can reset that value, thanks! Is there any way to set it to the LT I was at before? Or will the new love interest forget the last 10 times we talked?

    Thanks for the help
  • kiwidockiwidoc Member Posts: 1,437
    edited June 2014
    I once had a romance that kept resetting to -1 ... not one but minus one. I figured I must have done something to REALLY piss her off :P
    Every other time I accidentally ended a romance using EEKeeper and/or the CLUA Console to edit the Global Variables worked. The Love Talks have their own global variables as well. Use EEKeeper to hunt them down. Go to the last game you saved when the love talks were still working ok, and see what the number was - reset to that number. The global variable for LTs usually has the nameof the character you are romancing, and the letters LT in some combination.
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