[Known 4605] Escape the asylum.
azzerb21
Member Posts: 6
I have escaped the asylum and have been told to get the help of the crazy inmates, when i go up the stairs and talk to Lonk the sane i can finish talking with him but once i do Irenicus appears from a teleport. it is exactly the same as when i first entered the ayslum. He takes me into the room with all the tubes and people in them and tortures me and i go into the dream where i have to take baal into the library. Its like the game resets. I have tried to kill baal but he wont die. I have no save points before being in the lower levels of the asylum, I need help!
Post edited by Gate70 on
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The area code (AR1515) is not in your save - did you edit an earlier save to remove the Spellhold entrance?
You are then teleported to confront Irenicus but he doesn't appear. There is probably another variable for that. I suspect Saemon may also not show up. I don't have time right now to get through those parts, will look later. If you wanted to try something like consoling Jon in you could try
C:CreateCreature("PPIREN2")
I'm not sure what his creature code is but that might be worth a try.
The thieves are still alive so their sacrifice hasn't taken place.
Console Command SetGlobal("ppdeadthief","AR1516") sees the Bhaal dream start.
To kill Bhaal you need to reset a couple of variables while fighting him.
Pause the game.
Open the console and type the below but don't press ENTER
C:SetGlobal("spoke","LOCALS",0)
Move the mouse over Bhaal, then press ENTER.
To get to where you are these should have been completed. While it can probably be reconstructed it would be helpful to know what has happened.
n.b.
I consoled Irenicus in so he is slightly out of position.
I didn't bother trying to kill the thieves off.
I have removed the ring of free action from Korgan so the party could haste.
I have already been upstairs and returned before Lonk dialogues.
(You may have to talk to Lonk to activate him as a result)
- What platform (PC / Mac / etc) do you have.
- Is the game from Beamdog (launcher or standalone), Steam etc.
- What is the game version, e.g. 1.2.2030.
(load a game and check the options screen. Easier to see in a new ToB game than in an SoA game)
If you had the Beamdog launcher there would be a yellow(ish) plus sign on the right of BGII:EE to update.
I suspect you have the standalone launcher, I haven't got that installed or had it for some time but recall an icon on the bottom right with options such as "repair install" or "check integrity". Have a look at those and it should install the patch.
n.b. installing the patch will remove any mod content.
The bad news is that I don't think that fix was retrospective, i.e. your current game won't be fixed but future runs wouldn't have the issue.