The General Suggestions and Ideas Thread
CaloNord
Member Posts: 1,809
I don't see one of these in the top 5 pages of discussion so I thought I'd start one.
A thread where you can discuss general suggestions and ideas without starting a new thread and bringing it to the official attention of Beamdog. Perhaps we can help you refine your idea, perhaps it's been mentioned before, here's the place to find out. Pretty much anything goes here. Anything you'd like to discuss or idea's you'd like to fly, GO FOR IT!
I have a couple I may have mentioned over the past few weeks in other threads;
1.) Spears - A slight increase in damage to the basic spears. As it has been pointed out, it should do slightly more damage then a quarterstaff.
2.) One or two more uses for the Known Alignment spell. I love that it was included in the game and it can even be used in one quest but that is about it.
3.) Infravision. Does it even do anything? I have no trouble with a human Paladin slaughtering everything he encounters in the middle of the night with or without it.
4.) A couple of new Bardic instruments, as a Bard player I would love to have just a couple more, mainly for Role Play values then anything else! Do love me an instrument!!
Cheers guys! Look forward to hearing your thoughts!
A thread where you can discuss general suggestions and ideas without starting a new thread and bringing it to the official attention of Beamdog. Perhaps we can help you refine your idea, perhaps it's been mentioned before, here's the place to find out. Pretty much anything goes here. Anything you'd like to discuss or idea's you'd like to fly, GO FOR IT!
I have a couple I may have mentioned over the past few weeks in other threads;
1.) Spears - A slight increase in damage to the basic spears. As it has been pointed out, it should do slightly more damage then a quarterstaff.
2.) One or two more uses for the Known Alignment spell. I love that it was included in the game and it can even be used in one quest but that is about it.
3.) Infravision. Does it even do anything? I have no trouble with a human Paladin slaughtering everything he encounters in the middle of the night with or without it.
4.) A couple of new Bardic instruments, as a Bard player I would love to have just a couple more, mainly for Role Play values then anything else! Do love me an instrument!!
Cheers guys! Look forward to hearing your thoughts!
Post edited by CaloNord on
3
Comments
The reason, to me, is that questions (and answers) can stay relevant not only at the time of their appearing but also even 5 years later.
Feature Requests come, people discuss them, the Devs say their word, and either the particular request is supported or not. It's much more convenient to see all the reactions to a particular request in one thread so that other request do not distract. And if the general consensus is that a particular request is a "NO", the thread just gradually goes to the back pages of the forum.
Still! Can remove it if you'd wish my good man! 'Tis up to you Moderator's discretion
Your first 4 suggestions are good indeed and I support all of them.
I think they may add to it a little. For me, it's more subtle changes that make the game better for me. I don't want a massive revolutionary total-conversion. Just a few more things to increase depth.
Fighting at night for a human with no light source and no magical aid would be quite difficult for example. At the moment I'm not even sure what the helm of infravision does, when Minsc could have Helm of Balduran and do even better at night...
Anyway, if it turns out people want to use this thread, that would be cool, if not, just as cool.
I'm about as laid back as you can get.
I think they were planning to update it but I don't have access to the Beta version so I'm not rightly sure if it's been fixed yet. @bengoshi might have an idea about that though.
(P.S. I altered the original thread text to serve it's purpose a little better, thanks for the idea!)
I'm all over that. I have a Bard with a spear as you know, I was wondering why I keep hitting the armoured man on the head with the shaft of the spear. Never the less, quarterstaves are 1d6, spear should be 1d8. Is it possible to assign a random damage attribute? Not all of them at once, just one of 1d8 piercing, 1d8 slashing or 1d8 blunt? To go with the various attack styles of the spear?
Yet.
Personally, since I made that post many months ago I'm still not opposed to it but I'm not as all for it as I used to be.
I've gotten used to the 'guestimate factor' involved in massively destructive area of effect magic. I'm also not sure if it would be worth the amount of effort it would take to get it into the game, the pay off not being THAT great.
I'd rather they spent the effort doing something a little more useful. But that's a personal opinion at this point.
I know you can assign a weapon a chance to inflict but that is in addition to it's base damage type. I'm not sure if you can have it randomly select a damage type for each attack.
Or, alternatively you can close this one. Up to you guys! I'm easy!
Edit: @LiamEsler Actually, would it be better if we moved this to General Discussion? It's mostly for talk anyway, rather then actual requests.