Who here was first introduced to D&D in the Pen and Paper days of the 70's and 80's?
immagikman
Member Posts: 664
Recent conversations have made me wonder. It seems many people who really loved BG don't really know the roots of the game, the Pen and Paper rules and the days of 4 or 8 of your friends staying up all weekend running a loosely structured AD&D game where innovative thinking and outside the box solutions would freely be integrated into events, where you start a serious adventure into the Tomb of horrors and ended up instead laughing for 4 hours straight as your characters interacted in the most bizarre ways...... I feel sorry for people who missed those days and who may not realize just what we computer geeks were trying to recreate on the computer when times changed and it wasnt so easy to get your friends together for that long on a regular basis.
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I started playing in the mid 70's until around 1981:P Then got back into it when Baldur's Gate came along. Huge span of time there!
But honestly, it was dnd that first made me realize what critical thinking was and it has helped me in my life and in my career alot. Always at work i annoy others because i don't do what's expected, i find a solution that fixes the problem that typically isn't as obvious, but is better then anyone's expected outcome. Not sure why it annoys so many people, but lol, people are strange.
First and only Character so far:
Glaco HeavenDrop
Gnome
Lvl 3 Cleric
Neutral Good
We're older, have kids and all but every year we gather with the same group of five to play during a long week-end in the summer. But it's been years since we played d&d. For example this year we played Maléfice which is a french indie rpg set in the 19th century involving normal beings confronted with sorcery, ghosts or other paranormal stuff. Played like more than 20 hours and rolled the dice less than 10 times !
And like @immagikman, we still have lots of laughs through our role playing or decision making :-)
Eventually Top Secret, Traveller, and the first D&D. Even a short bout of the ST roleplaying ruleset in college.
But my best-remembered start was Swords and Spells. Tabletop miniature war-games, where your carefully screened cavalry charge could be foiled by a simple combination of Web, Entangle, and an illusionary chasm. That's where I learned the tactical RPG mantra; if it is wearing a robe and waving it's hands, kill it first.
Blackmoore wasnt that David Hargraves' Arduin Series of 4 Books...I have them on a shelf somewhere...we incorporated lots of spells and magic items from Arduin into our AD&D....actually truth be told we mixed and matched quite a lot tuff from Arduin, Gamma World, and any other Fantasy Setting we got our hands on, and we made a lot of our own stuff up too. Serving in isolated duty stations some times far from civilization with little contact with the rest of the world...we got pretty creative
Might as well name my character Noober!