NWN, does it still stand up?
SuperFeature
Member Posts: 35
in Off-Topic
Let's be honest. There are a lot of titles that are classic but are hard to play today. For me, personally, Fallout 1, 2 and tactics have aged considerably, and unless you were in it's heyday, the nostalgia may not hold up for you. Neverwinter Nights is a game that came out when I was in high school and I never liked it half as much as I enjoyed the BG serious. Taking a look back, I wanted to give it a second try.
The consensus appears to be that NWN2 is still very playable but NWN has been forgotten. Is it not as playable as it's squeal? Any comments?
The consensus appears to be that NWN2 is still very playable but NWN has been forgotten. Is it not as playable as it's squeal? Any comments?
1
Comments
Too bad they pulled the plug to NWN Vault. Some mods can still be downloaded at the New Neverwinter Vault, but they were unable to salvage all of them and currently the migration process is halted because the host file workaround doesn't work anymore.
So basically it depends on the campaign or individual module you're playing. For the most part there aren't any technical issues that prevents Neverwinter Nights from being played on newer operating systems or hardware which a lot of other "classics" suffer from, so that probably speaks in its favour.
Otherwise it's pretty much the same due to their bonehead decision to simply copy-past most of NWN's mechanics into NWN2 rather then improving on them via pre-existing mod content.
My favourite mod for this game is the Project Q, which replaces most of Bioware's bloody monster models with truly authentic ones. And, when used together with the PRCModuleUpdater, one can even enjoy the whole beauty of this project within the Official Campaigns as well. Best of all: no more horse-headed lizards and care bear orcs!
Like first loves, I suspect the video games you play as a child or teenager tend to stay with you as you get older, even if only emotionally. Bard's Tale can, if I let it, take me back to 1986 which wasn't that bad of a year, in retrospect. NWN will likely do the same for our kids as they get older, so yes--it stands the test of time (for them, if not for me).
One thing I like about the games is it's very fun to play as mages. In the Infinity Engine games I've yet to really have fun with spellcasters because of the annoying resting factor, and the micromanagement of 6 party members either making buffing tedious, or making spells obsolete altogether in favour of simple melee combat.
Resting in NWN is very quick and easy on the other hand, and you only have 2 characters plus a familiar (who is a lot more useful than in BG). Mages have the potential to be decent fighters as well - I think they're a good class to play the NWN games as (or Cleric, though I haven't tried that one.
As the years past many of these communities (and the majority of people that resided in them) have up and vanished moving on to bigger, brighter shinier places making NWN less enjoyable now than in its hayday.
The main storyline was extremely subpar especially for a bioware game, however both the expansions were better in this regard, however, the official DLCs for the game didn't live up to most of the fan made mods. Graphic wise it didn't age that well. The camera is still better than NWN2 though.
Yes there are amazing mods that improve the game, have better story lines, graphics and the what not, but IMO, it is too much of a hassle to hunt them down for a few hours of game play.
So short answer. No.
Until two weeks ago, hunting mods for NWN was extremely easy as they were all stored on the site NWN Vault with full descriptions, comments, reviews, interviews to the authors, ratings, number of downloads, etc.
Now things are a bit more complicated as that site doesn't exist anymore and the New Neverwinter Vault it isn't as good yet. Only time will tell if the new site will grow to become a worthy replacement for the old one. However, most of those mods are still available and IMO still well worth to be found and played.
The fan made mods and ease of multiplayer gave the game a lot of replayability. Because of some of those mods I think I've spent more time playing NWN in total than any other RPG, with the possible exception of the BG games.
As for whether or not it holds up, I think NWN might actually hold up a bit better than BG with certain audiences. Although veteran BG fans scoff at the complaints of difficulty by new BG players, it is an issue which has chased more than a few people away. NWN, overall, is a much easier game to play. Particularly, since you essentially only have to worry about developing one character rather than four or more.
My advice, play NWN, and BG, and the Gold Box series, and every other RPG you can find!
Although 3D graphics are supposed to be an improvement, somehow, they bring less life to the game. Cold, mechanical pixels like this,
...can never really replace to true artwork like this, IMO.
Also, I'm not sure which community patch you mean, can you please clarify on that?
[spoiler=Enigma Island Part 3][/spoiler]
Go to one area of the city, fight the exact same type of monster over and over. Fight a boss, return, go to another part of the city, fight the exact same type of monster, fight a boss repeat.
The other chapters opened up the story a bit, but the main campaign felt like it was just showing off the new hardware, not telling a story.
Then, i'm on Heroes of Might and Magic IV atm, enjoying it a lot, so my opinion can be a bit personal in matter of game tastes.
Young, naive me would have never guessed in a million years that linear game-play was, in fact, the end-game developers were shooting for. Poor, foolish young terzaerian.