Sorry, but why am I doing this again?
This may contain slight TOB Spoilers, ye have been warned:
Basically I arrived in Saradush after the Portal in the Pocket Plane took me there, and there Mellisan told me to kill Gronmir and then kill a lot of other people/things, and I'm thinking like, why am I doing this? I'm Neutral Evil so I'm surely not helping Saradush
Basically I arrived in Saradush after the Portal in the Pocket Plane took me there, and there Mellisan told me to kill Gronmir and then kill a lot of other people/things, and I'm thinking like, why am I doing this? I'm Neutral Evil so I'm surely not helping Saradush
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Comments
You're doing it because Plot demands it.
Don't question the logic.
Unfortunate, but oh well, it's what we're dealing with.
In BG1, you are motivated to take down Sarevok because he keeps sending assassins after you, he's taken a personal intrest in detroying you. It's self preservation to complete the main quest.
In BG2, you are motivated to take down Irenicus because he's kidnapped Imoen and then taken your soul, (presumably) subjecting you to a slow and painful death. Again, it's self preservation to complete the main quest.
In Throne of Bhaal, this argument can also be made. The Five will try to kill you unless you kill them. But the narrative doesn't take that route. Mellissan shows up and tells you to kill them. You can't tell her no or bugger off, you're railroaded to smile and nod. You can play BG1 as someone who's out for revenge or someone who's trying to save the Sword Coast from war. You can play BG2 as a power hungry mage hunter or reluctant hero with a curse forced upon him. You can only play Throne of Bhaal as Mellissan's pawn, willing or unwilling.
The best thing for Throne of Bhaal to happen is to remove Mellissan entirely, have Charname make his own decisions (which can still be railroaded into killing all the five, as long as the motivations can change) and have Bhaal as the final boss.
Indeed, by killing Gronmir I bring CHARNAME closer to Godhood, but CHARNAME does not know that yet, the only reason I killed Gronmir was because Mellisan told me to, not even to stop the siege. Even tho I know Mellisan's true intentions they are so painfully obvious that simply talking to her gives me a headache: "CROW, GRONMIR, DROP YOUR WEAPONS!.... NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO, I see I am too late *fake sob*"...
What good actually comes out from being a cutie, come again...? :P
Really, with neutral evil, you do what benefits you...getting a way out of Saradush helps with that. Getting more power through participating with the prophecies helps you...and you get to kill things.
Doing nothing means stuck in Saradush with an army of fire giants eventually breaking in and looking to kill you. I admit, the annoying carrot of Melissan "knowing something important"...is weak motivation. Melissan in general is annoying and weak for an evil play through...until the final reveal.
Pocket Planes.
if the five would send assassins after you, they'd be no match at all.
i feel like you could probably go to the moonshae isles form the pocket plane if you really wanted to.
if you were evil, i don't think you'd even care that much, you'd just go somewhere and plunder a random town with your awesome powers.