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[WIll Not Fix] Bugged Flaming Fist Guards

macu67macu67 Member Posts: 56
edited January 2015 in BG:EE Bugs (v1.3)
Hi, it's my first post on the forum, welcome everybody! :)
In the location under the Beregost there are three Flaming Fist guards, which you can fight or tell them that you are not a bandit and they let you go. The point is, that when you choose the fight option, only one guard is actually fighting, and the other two are just standing a few steps behind and doing... nothing. I noticed that it happens only if you "pull" the "I serve the flaming fist" one, out of the other's line of sight. They follow him even if you're not seeing them atm, but later they just stand in one point until you attack them directly. :)

EDIT: I've noticed another thing. Actually the two additional guards aren't responding to your attacks either, as long as the main guard is alive. I've blinded and then feared him, and then killed the other two without any problem.
Post edited by Cerevant on

Comments

  • DeeDee Member Posts: 10,447
    Do you have a saved game from before you encountered the flaming fist mercenaries? If we're going to fix this (and some might argue that we shouldn't), we'll need a test case.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    1. Load attached save game.
    2. Go to precisely [3784.2610]. If you overshoot, the other guards will follow the leader (in which case you will need to reload and try again).
    3. Select option 2 when the guard initiates dialogue.
    4. Move towards the other two guards just further south.
    Observed:
    The leader will attack but the other two will only follow the leader and not attack.

    Expected:
    All three should attack when provoked.
  • DeeDee Member Posts: 10,447
    Given the extremely limited parameters for the test case, it's unlikely that this issue will be fixed.

    Enjoy the exploit, in other words; we won't be fixing it any time soon. :)
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