[Known] [Windows] Can't Resume Attack After A Potion Is Consumed
Gate70 said:Characters should respond to attack commands after drinking from a potion contained in their inventory
1. Load attached save (Stop fighting after Inventory).
2. Check to hit rolls feedback is enabled (O > Gameplay > Feedback > To-Hit Rolls).
2. Enter the bunkhouse.
3. Respond to Carbos (2) and attack him.
4. Wait until Abdel's first attack hits or misses.
5. Reload and try again if Carbos is killed.
6. Switch to Abdel's inventory (I).
7. Drink the potion of healing (Right-click > Drink)
8. Return to the game screen (G) and click on Carbos to attack him once the potion is consumed.
*Observed*
Abdel stands idle.
*Expected*
Abdel should attack Carbos.
*Note*
Repro only works if G key or Return to Game is used is step 8. Do not right click portrait to return to game.
Only seems to happen if character is within combat distance of target
Confirmed issue does not exist on Android
Original quicksave file renamed
1. Start a new game with the Abdel pregenerated character
2. Walk to the infirmary and get a free potion of healing.
3. Enter bunkhouse and get attacked by Carbos.
4. Attack him back (don't kill him on first strike...).
5. After Abdel begin attacking Carbos, enter your inventory and consume the potion.
6. Wait for a few seconds to make sure you are done with the potion.
7. Try to attack Carbos again.
Observed
You can't attack Carbos, Abdel just stands idle.
The cursor turns into attack cursor as expected, but no weapon is shown on abdel portrait and no attack attempts are made by Abdel.
Expected
Abdel should resume attack.
Notes
This issue affects all battles in the game as far as I can tell.
If, after consuming the potion, you move a little and then try to resume attack, everything works as expected.
Save attached.
Comments
It's in the Known Issues thread now, which should mean they were able to reproduce/confirm it.