Too easy... Normal?
Ragnarr
Member Posts: 24
Hello everyone,
I am so happy with this EE release and I have decided to come back to play That great game. I have create a fighter/mage and I am at the beginning of chapter 3. Is it normal that i find no challenge in this game so far in Core rules?
I have a complete group of six and beside the sirine, no challenge whatsoever. I did one full playthrough like 12 year ago and play SoA just a bit ( had my first kid!) so i do ont consider myself a powergamer or a hardcore player.... I with this game was more challenging already...
Should I accept this fact and walt untel in the game because it will get tougher? Or maybe SoA and ToB are the real challenge?
Any tips or comments?
Tanks,
I am so happy with this EE release and I have decided to come back to play That great game. I have create a fighter/mage and I am at the beginning of chapter 3. Is it normal that i find no challenge in this game so far in Core rules?
I have a complete group of six and beside the sirine, no challenge whatsoever. I did one full playthrough like 12 year ago and play SoA just a bit ( had my first kid!) so i do ont consider myself a powergamer or a hardcore player.... I with this game was more challenging already...
Should I accept this fact and walt untel in the game because it will get tougher? Or maybe SoA and ToB are the real challenge?
Any tips or comments?
Tanks,
0
Comments
A F/M is one of the most powerful characters but not class/kit determines whether it's easy or hard for you - it's your own actions.
When you will face a mage fight, you'll find your difficulties. And the further in the game, the more mage fights you will face. So, don't worry, this game will still be tough for you. SoA and ToB, of course, are much harder in this context.
And if you still find the game simple, you indeed can follow @meagloth 's advice and install the SCS mod. In this case, the game may seem too hard, though:)
Note, if you play random the game is more unforgiving... mistakes will kill you quick if you roll poorly.
Also, there is the difficulty level and the HP level up issu. Right now, I do lower the difficulty level to normal for my protagonist (plan on exporting) and sometimes for the npc if very poor rolls. Should I leave it on Core and live with it to increase difficulty? will I get screwed in SoA and ToB beacause my FM or Mage is too weak then? Lord, many questions isn't?
I know it's also about the party and evrything... and by the way I have been using sleep and command alot.
Even though mu protagonist might seem overpower, I have put 17 in stenght en constition not to exagerate and RP a bit more, but I do have 18 in dex and int... but again it's a party of six thing and maybe it'S notrmal that Nashkel felt like a joke for someone who is used to RPG...
If you finish Bg1 with a very good understanding of the combat system and find yourself using the most efficient spells and abilities depending on the type of enemy you face, install SCS for SoA.