Skip to content

[Known] Custom characters removed from a party should always have a rejoin dialogue option

DannyDanny Member Posts: 77
edited September 2014 in BG:EE Bugs (v1.3)
Gate70 said:

Custom characters removed from a party should always have a rejoin dialogue option

1. Load attached save.
2. Kick Abdel out of the party (R > Reform Party > Click his portrait > Remove > Remove > Done > 2).
3. Recruit Abdel (talk to him).

*Observed*
Abdel responds with "Your wish" and cannot be recruited.

*Expected*
Abdel should respond with "So, do you want me back in the party?"

*Note*
Petrified characters are given an effect: Script Store Local Variable 187 Kicked Out. Steps 4-6 can be used to show how this enables the correct rejoin dialogue in that regard.
4. Petrify Halen (2 > F11 > 2).
5. Cast Stone to Flesh on Halen (1 > F11 > Click on Halen).
6. Recruit Halen (talk to him > 1).

What is the matter to implement/fix and to ensure perfect functioning for this former fixed bug? And this bug appeared again shortly after the second patch. From this point of time there is no user-friendly solution...

http://forum.baldursgate.com/discussion/23345/bug-multiplayer-self-created-party#latest

http://forum.baldursgate.com/discussion/7171/self-created-group#latest

http://forum.baldursgate.com/discussion/7170/self-created-group-bug#latest

I don't want any surrogate solutions by gamers. I appreciate their help but how I already mentioned. I finally prefer a user-friendly, simple and long-time solution by Overhaul.
Post edited by Gate70 on

Comments

  • Gate70Gate70 Member, Developer Posts: 3,880
    @Danny‌ I can see issue 2014 was raised for petrified characters but haven't spotted any other issues raised for this. Have added a repro case to your post.
    Thanks
Sign In or Register to comment.