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What cleric kits would you like to see in IWD:EE?

This is a thread inspired by some of the discussions on the Cleric kits thread I started:
http://forum.baldursgate.com/discussion/34449/cleric-kits

I noticed few people had some suggestions of their own so I was wondering what cleric kits would you like to see being added in IWD:EE.

Bear in mind there can be only 9 kits at the moment so that leaves us with 6 possible new additions in IWD:EE (3 good, neutral and evil alignment choices). As mentioned in 'Cleric kits' thread, IWD2 f.e. had these kits: Painbearer of Ilmater, Morninglord of Lathander, Silverstar of Selune, Watcher of Helm, Lorekeeper of Oghma, Battleguard of Tempus, Dreadmaster of Bane, Demarch of Mask and Stormlord of Talos.

I would make a poll but polls can have only 10 choices and you can choose only one.

So personally along with the three "defaul" kits from BG series (Lathander, Helm and Talos) I would like to see these kits added:
Ilmater
Selune
Oghma
Tempus
Myrkul
Bane

Other possible choices would be:
Shar, Sune, Mystra, Auril, Bhaal, etc.
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Comments

  • KamigoroshiKamigoroshi Member Posts: 5,870
    I'd like to see at least two new cleric kits in IWD:EE.

    - Iceguardian of Ulutiu:
    Followers of the Eternal Sleeper and creator of the Great Glacier, an Lawful Neutral deity, would have excellent roleplay value in Icewind Dale. Especially when facing the church of Auril.

    - Icepriestess/Icepriest of Auril:
    The Frostmaiden. No other deity has quite the reputation and power to match Lady Frostkiss in the land of snow and ice. And she's rather cute as well.
  • ifupaulineifupauline Member Posts: 405
    edited September 2014
    Casting cone of cold and Blizzard in Dorn's Deep with my Priestess of Auril, :)

    The Cold Goddess in Icewind Dale come on!

    Make a pool for it btw no?
  • Darigaaz87Darigaaz87 Member Posts: 135
    Would be nice to have a Cleric Kit for every major deity of the Realms, at least those that were major during the 2nd Edition.
  • GoodSteveGoodSteve Member Posts: 607
    Uthgar would fit thematically, he is a Lesser Deity but is the father of the Uthgardt and god of the uthgardt barbarians and strength. He's really only worshipped in the north and lands where there are Uthgardt barbarians. I've never been a big fan, and kinda find him redundant with Tempus (he's even CN just like Tempus) but if the shoe fits...
  • GrammarsaladGrammarsalad Member Posts: 2,582
    I'd like specialty priests AND actual kits. ie, select the class, select kit (i forgot the names but say "battle priest" or "zealot"), select deity. Deity selection would depend on alignment, kit and class (ie multiclass so c/t servants of mask and c/m servants of mystria).
  • ArdulArdul Member Posts: 211
    I would love to see a Cleric of Shar and being able to port it to BG 1 and 2 :)
  • KingGhidorahKingGhidorah Member Posts: 201
    edited September 2014
    Race specific options would be awesome, like:
    - Warpriest of Clangeddin
    - Eye of Gruumsh
    - Priest of Garl Glitterold
    - Cleric of Corellon
    Etc, etc... you get my drift. ;)
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  • ElrandirElrandir Member Posts: 1,664
    edited September 2014
    Glitterbrights of Garl Glittergold. The class should start with a big gold belt that improves them in some handy but minor way. And every halfling deity ever. Specifically Urogalan. (Halfling god of death)
  • JarrakulJarrakul Member Posts: 2,029
    I'm gonna throw my weight behind Auril. It just makes too much sense to leave out. Plus she's one of my favorite FR gods.
  • KanaricKanaric Member Posts: 31
    edited September 2014
    Bhaal and Myrkul would be fairly awesome. Would be nice to see some kits for gods that were killed off later in the realm's timeframe.

    It would be cool if some different cleric kits gave different weapon proficiency.
  • FardragonFardragon Member Posts: 4,511
    Kanaric said:

    Bhaal and Myrkul would be fairly awesome. Would be nice to see some kits for gods that were killed off later in the realm's timeframe.

    It would be cool if some different cleric kits gave different weapon proficiency.

    I think that would be technically very difficult to implement.
  • DrugarDrugar Member Posts: 1,566
    A Gray One of Myrkul or Deathbringer of Bhaal would be very cool, though a Dweomerkeeper of Mystra or a Battleguard of Tempus also certainly have my vote.
  • elementelement Member Posts: 833
    cleric of Sune for me and Auril for Evil
  • CaloNordCaloNord Member Posts: 1,809
    I would love to see race specific sets. So elves have elven deities, dwarves dwarven ones and so on. . .

    Doubt it's possible with the IE but it would be great!
  • DecoyCodeDecoyCode Member Posts: 5
    Pull all the ones used in IWD2 priest subtypes. Some of those were pretty neat.
  • FardragonFardragon Member Posts: 4,511
    edited September 2014
    DecoyCode said:

    Pull all the ones used in IWD2 priest subtypes. Some of those were pretty neat.

    I've been looking at them, and most would need tweaking to fit the BG2EE rules, a couple would need major changes.

    Ilmater: fine
    Lathander: no Improved Turning feat. Probably easiest to stick with the BG2 version
    Selune: need to adjust Shield power to match BG2 magic resistance
    Helm: fine, but I think the BG2 kit is more interesting, I would just fix the alignment
    Oghma: Adust to give a lore skill bonus
    Bane: would need a major rework since it uses skills
    Tempus: Allowing axe use would be difficult to implement. I would change it to "can specialise (two stars) in hammers".
    Mask: would probably need to be reworked, because of skills
    Talos: I prefer the IWD2 version to the BG2 version. Adhust to give permanent % electrical resistance.

    A priority for me would be to fix the alignments of the BG2EE kits. Chaotic Neutral should follow Talos, definitely not Helm!
  • GrammarsaladGrammarsalad Member Posts: 2,582
    CaloNord said:

    I would love to see race specific sets. So elves have elven deities, dwarves dwarven ones and so on. . .

    Doubt it's possible with the IE but it would be great!

    That is actually very easy. You could have 9--or whatever the limit is--different selections for each race if you wanted
  • GrammarsaladGrammarsalad Member Posts: 2,582
    edited September 2014
    It would take a lot of work, but you could have an option to be a specialty priest in virtually every deity iff you implemented it differently. @subtledoctor‌ you might know what I'm getting at here. Like your kensai. Then, you could have actual kits...

    Edit: you can make specialty selection kit, race, even gender specific using the trick we talked about on gibberlings...
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  • BobCBobC Member Posts: 47
    edited September 2014
    The priest kits from BG2 are pretty boring.

    Can we get some kit that makes interesting changes like the avenger or kensai kits? Perhaps bring the Stormlord, Favored Soul, and Doomguide classes from the NWN/D&D3.5 series.
  • GrammarsaladGrammarsalad Member Posts: 2,582

    Yeah - totally. You could repurpose the kit screen to have actual kits - as in, what type of cleric do you want to be, a stuffy administrator or a preaching missionary or a small-town parish priest or a glory-seeking zealot. And then in-game, at level 1, use a dialogue or just an innate ability to decide which deity to worship, out of like *dozens*. As many as you want really. It's basically what Mordeus was trying to do with his mod. Now, with the 1.3 patch, this is all completely possible.

    You could distinguish the kits by way of abilities/bonuses/penalties, and distinguish worshippers of different deities by giving access to different spell spheres. 9 kits by ~30-50 deities (if you start getting into race-specific ones) equals literally hundreds of different combinations to play. How's that for replayability!

    Unfortunately there really aren't enough bonuses/abilities within the BG engine to make too many kits with interesting distinctions, and there aren't enough spells to make spell spheres work really well. So you would start crafting new spells and abilities. And then you'd need to make new BAMs for them. And then... well at some point real life would intrude and you would get distracted from modding what is after all a 15-year-old game, and... well, let's just it's *entirely* understandable why Faiths of Faerun never reached release, and why mods like IR take 7-8 years between updates.

    Now, if there were someone out there who was actually paid to update these games...

    Touche'

  • DazzuDazzu Member Posts: 950
    I never understood why Gygax thought priest kits should be divided by god rather than what kind of priest you are (ie, shaman, chanter, spiritual leader, preacher.)
  • [Deleted User][Deleted User] Posts: 0
    edited September 2014
    The user and all related content has been deleted.
  • KamigoroshiKamigoroshi Member Posts: 5,870
    Dazzu said:

    I never understood why Gygax thought priest kits should be divided by god rather than what kind of priest you are (ie, shaman, chanter, spiritual leader, preacher.)

    ? Priests enjoyed probably the largest variety of kits in AD&D, ever. They had specialty priest kits, clerics, shamans, druids, witch doctors, oracles, wandering mystics, war priests, fighting-monks, pacifit priests and on top of that two dozen other alternatives as well.
  • recklessheartrecklessheart Member Posts: 692
    Frankly although I see the total coolness of have a Cleric of Auril kit, it comes into conflict with ... well, you know, the story of the game? Preserving the warmth of the Great Tree in Kuldahar and killing several Aurilites throughout the game seems like something the bitter Goddess of Winter would take exception to - especially if the person enacting it was her own Cleric.

    I would really like to see Selune, Milil, Tempus, and Beshaba. I would like a Cleric of Bane, too, but at this point in time Bane is a dead deity, isn't he? If so, it doesn't really work to have him in (and doesn't really work in IWD2 either, for that matter - if Bane is dead, who is giving your Dreadmaster their spells?! Iacythu Xvim? Hardly: he's practically the last boss).
  • DazzuDazzu Member Posts: 950

    Dazzu said:

    I never understood why Gygax thought priest kits should be divided by god rather than what kind of priest you are (ie, shaman, chanter, spiritual leader, preacher.)

    ? Priests enjoyed probably the largest variety of kits in AD&D, ever. They had specialty priest kits, clerics, shamans, druids, witch doctors, oracles, wandering mystics, war priests, fighting-monks, pacifit priests and on top of that two dozen other alternatives as well.
    Why didn't we get those... wait, why are druids and monks listed as cleric kits?
  • KamigoroshiKamigoroshi Member Posts: 5,870
    Dazzu said:

    Dazzu said:

    I never understood why Gygax thought priest kits should be divided by god rather than what kind of priest you are (ie, shaman, chanter, spiritual leader, preacher.)

    ? Priests enjoyed probably the largest variety of kits in AD&D, ever. They had specialty priest kits, clerics, shamans, druids, witch doctors, oracles, wandering mystics, war priests, fighting-monks, pacifit priests and on top of that two dozen other alternatives as well.
    Why didn't we get those... wait, why are druids and monks listed as cleric kits?
    Druids are specialty "priests" of Sylvanus, not clerics. Similarly, the Fighting-Monk is also a Priest that can cast divine spells. Albeit he's an unarmored one and trains with his fists. Still, Fighting-Monks are active church members.
  • elminsterelminster Member, Developer Posts: 16,315
    edited September 2014

    Frankly although I see the total coolness of have a Cleric of Auril kit, it comes into conflict with ... well, you know, the story of the game? Preserving the warmth of the Great Tree in Kuldahar and killing several Aurilites throughout the game seems like something the bitter Goddess of Winter would take exception to - especially if the person enacting it was her own Cleric.

    Yep. As cool (hehe) it would be to have a kit like that it wouldn't make sense from a story standpoint.

    Kresselack probably would also have to be pretty stupid to trust you
  • GrammarsaladGrammarsalad Member Posts: 2,582
    BobC said:

    The priest kits from BG2 are pretty boring.

    Can we get some kit that makes interesting changes like the avenger or kensai kits? Perhaps bring the Stormlord, Favored Soul, and Doomguide classes from the NWN/D&D3.5 series.

    The favored soul would be very appreciated!
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