#7613 Branwen should not re-petrify whenever the carnival map is re-visited
Gate70
Member, Developer Posts: 3,883
Branwen should not re-petrify whenever the carnival map is re-visited
1. Load attached save.
2. Travel north to the carnival.
3. Walk north-east past Zeke and towards Branwen.
4. Use a stone to flesh scroll on Branwen (F11).
5. Talk to her and decline her assistance (2).
6. Travel back to Nashkel Mine map.
7. Travel back to the carnival and return to Branwen.
*Observed*
Branwen has been petrified again.
*Expected*
Branwen should remain de-petrified.
1. Load attached save.
2. Travel north to the carnival.
3. Walk north-east past Zeke and towards Branwen.
4. Use a stone to flesh scroll on Branwen (F11).
5. Talk to her and decline her assistance (2).
6. Travel back to Nashkel Mine map.
7. Travel back to the carnival and return to Branwen.
*Observed*
Branwen has been petrified again.
*Expected*
Branwen should remain de-petrified.
Post edited by hook71 on
2
Comments
He continues his sales attempt until that point though, which would seem intentional as he's not going to give up until he's made his money.
IF
Exists("Branwen")
StateCheck("Branwen",STATE_STONE_DEATH)
Global("BranwenFree","GLOBAL",1)
THEN
RESPONSE #100
ActionOverride("Branwen",ReallyForceSpell(Myself,WIZARD_STONE_TO_FLESH))
END
and now she won't repetrify based on her default state. That particular action could be added to her other replies but probably won't be necessary since she never turns back to stone once joining the party.