So, the AI just cast Detect Evil on me ... (and other unusual feats by enemy spellcasters)
Ygramul
Member Posts: 1,060
... and discovered that true evil is within himself.
How do I defend against such dastardly tactics?
(I tried a Minor Sequencer of 2 x Infravision -- but it only served to reveal that the way to go back home was with me all along.)
How do I defend against such dastardly tactics?
(I tried a Minor Sequencer of 2 x Infravision -- but it only served to reveal that the way to go back home was with me all along.)
Post edited by Ygramul on
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Well done, Yuan Ti Mage.
(I eventually succeeded by dashing out of the Room, casting my single Cloud Kill, and then when the wounded mage gave chase it got hit with an alpha strike of every offensive spell I had. The no-reload run continues!)
So, what are your weird experiences with the spell-casting AI?
I have to think of crazy caster AI experiencies, and I definitely have no screenshots at hand. Your Teleport Field brings back memories of an encounter with Kysus, whom I had drawn out to the first bridge you need to cross to get into the Cloakwood Mines. Kysus cast a Teleport Field there and managed to send me to a part of the map that isn't accessible, I think somewhere on the other side of the wooden lattice. Charname would have died of famine, but luckily he got teleported back to the bridge.
Not spell-casting AI but AI nonetheless, this morning Greywolf must have smelled the darts of stunning on my Assassin (even though I wasn't using them) because he drank a potion of freedom. He then decided to try and frustrate my hit and fade tactics, so he quaffed a potion of speed... He fell soon after, real waste of a speed potion.
*gulp*
(but seriously though he doesn't even have any potions in the vanilla so its definitely a mod).
Too bad Spell Revisions don't work with EE.
Later in bg2 and ToB, scs enemies will use Sphere of Chaos spell too, visiually and thematically a very similiar spell to teleport field, since they both use the same animation and are generally not used by casual players. Indeed, at this level Mordenkainen Sword has lots of uses, Finger of Death is hugely powerful and satisfying, and Delayed Blast Fireball can even cook liches nicely. However, after witnessing poor Jaheira turning into dust in a Sphere of Chaos, I came to fear the spell and make it my priority to have all of my characters flee the Sphere (unless they have a save vs spells of 1 or lower) because the danger is great. This allows the enemy mage to have a breathing space from melee threat as meleers can't approach the mage due to fear of getting paralysed or disintegrated/polymorphed.