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Things I love about IWD that are different from BG

thespacethespace Member Posts: 1,039
I bought IWD literally like 2 days before IWDEE was announced. Whoops. Oh well. I preordered IWDEE anyway, b/c I'm excited to see it upgraded and I enjoy supporting the work of these fine folks.

Anyway, there are a couple of stark differences that I prefer over BG:

1. Treasure Chest Randomization - It makes the game a lot fresher for multiple play throughs (no I do not save/reload before opening a chest to get something else)

2. That I can't metagame identify a lot of magic items before they are actually identified, because they may just look like any other magic sword or something b/f identified. This is huge b/c with the amount of time I've played BG1&2, I just know what the lion's share of items are without identifying them ("oh, that's the cursed ring...."). In IWD I need to have a bard or get things identified some other way before safely using them.

I really hope they don't change these things, as they help tremendously in keeping some mystery.


SCARY_WIZARDrufus_hobartBlackravenjackjackNonnahswriterbooinyoureyesronaldoatcDaveThe_New_RomanceArdulWandering_MinstrelKorevas17Starflower2525ButtercheeseSoren_The_WildKloroxJuliusBorisovMoradinDelvarianlolienCalmarIamdorfKenjilost1
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Comments

  • KingGhidorahKingGhidorah Member Posts: 200
    edited September 2014
    thespace said:

    1. Treasure Chest Randomization - It makes the game a lot fresher for multiple play throughs (no I do not save/reload before opening a chest to get something else)

    Good, because reloading to get another doesnt work anyway. It all gets set at the beginning of the game to prevent explointing the game like that

    jamoecwButtercheesesemiticgod
  • baldurskjdbaldurskjd Member Posts: 67
    I just finished a run throught GOG IWD and if you reload before entering the area the chest contents will change. Not sure about reloading before opening the chest though.

    thespaceThe_New_RomancejackjackJuliusBorisov
  • DazzuDazzu Member Posts: 923
    edited September 2014
    For all the things I like about IWD, I just don't like about HoW: they changed the people graphics for some reason, they REMOVED CERTAIN LOOTS, they sodomized specialist wizards, and the new HoW content... yea, there are like 1 or 2 random loot tables at best... WHY?!

    The only buffs seemed to be rogue classes and I guess druids (clerics can screw you over with the wrong alignment)... was it worth the tradeoff?

    The_New_RomanceSanctifer
  • OlvynChuruOlvynChuru Member Posts: 1,846
    Dazzu said:

    For all the things I like about IWD, I just don't like about HoW: they changed the people graphics for some reason, they REMOVED CERTAIN LOOTS, they sodomized specialist wizards, and the new HoW content... yea, there are like 1 or 2 random loot tables at best... WHY?!

    The only buffs seemed to be rogue classes and I guess druids (clerics can screw you over with the wrong alignment)... was it worth the tradeoff?

    Actually, HoW made some great changes to the main game:

    *More enemies on the hardest difficulty, such as those nasty Yuan-ti mages in Dragon's Eye.

    *Very detailed damage descriptions which mention the exact damage type as well as how much damage was resisted.

    *Many new spells and items are sold by Orrick, and many new weapons are sold by Conlan.

    thespaceelminsterArdulJuliusBorisov
  • thespacethespace Member Posts: 1,039
    atcDave said:

    I love the big, epic,sprawling fights. That's something pretty rare in the BG series.

    I also like creating my whole party, and, as others have mentioned, item randomization.

    Don't get me wrong, on a scale of one to ten, I would rank BG better. But I like both games, and IWD has several distinct strengths.

    I totally agree. I forgot (until recently) about those epic fights against onslaughts of hoards in IWD. They require a somewhat different playing style.

    atcDave
  • The_New_RomanceThe_New_Romance Member Posts: 839
    Dazzu said:

    For all the things I like about IWD, I just don't like about HoW: they changed the people graphics for some reason, they REMOVED CERTAIN LOOTS, they sodomized specialist wizards, and the new HoW content... yea, there are like 1 or 2 random loot tables at best... WHY?!

    The only buffs seemed to be rogue classes and I guess druids (clerics can screw you over with the wrong alignment)... was it worth the tradeoff?

    Which people graphics were changed? I never noticed that.

  • DazzuDazzu Member Posts: 923
    edited September 2014

    Dazzu said:

    For all the things I like about IWD, I just don't like about HoW: they changed the people graphics for some reason, they REMOVED CERTAIN LOOTS, they sodomized specialist wizards, and the new HoW content... yea, there are like 1 or 2 random loot tables at best... WHY?!

    The only buffs seemed to be rogue classes and I guess druids (clerics can screw you over with the wrong alignment)... was it worth the tradeoff?

    Which people graphics were changed? I never noticed that.
    They were changed from BG1 models to BG2 models... and they didn't even change the model of the scimitars to a curved blade.


    Actually, HoW made some great changes to the main game:

    *More enemies on the hardest difficulty, such as those nasty Yuan-ti mages in Dragon's Eye.

    *Very detailed damage descriptions which mention the exact damage type as well as how much damage was resisted.

    *Many new spells and items are sold by Orrick, and many new weapons are sold by Conlan.

    I do like the difficulty changes... but they made specialist mages outright ununique. Why am I going to be a conjurer when an Enchanter is the same thing with saves vs a spell school that matters more? What's the spell difference between illusion and transmutation.

    As for the new weapons sold by Conlan or Orrick... so? Most of Conlan's new weapons SUCK! The only ones worth anything are the cheapest ones, namely the Love of Black Bess and the Lucky Scimitar. The others are far too expensive that, by the time you can afford them, you have better +2/3 items that have benefits other than being +3/4.

    Orrick's items are not shabby: the Shimmering Sash is good for Goodly warriors who want some blur... but the rest is meh. It's not worth losing the +4 Shocking Flail or the +4 Morningstar of Action, The +4 Warhammer Defender, Static 2H Sword +4, 2h Sword: Lifegiver +4, Bhaal's Fire and others PERMANENTLY and the lateness that the Longbow Hammerer +4 and Longsword of Action +4 now have are just meanspirited.

    They COULD have added those removed items to new random loot tables in HoW areas... but there's only one random loot table... and it's between an Invis Cloak (in HoW) and some Scalemail with Animal Rage... how great...

    The_New_Romance
  • The_New_RomanceThe_New_Romance Member Posts: 839
    Is there even a way of playing IWD without HoW these days? I have a CD version somewhere, that might be one way, but many versions available today bundle it up (GOG, for example, and I guess all those D&D anthology DVD sets as well...).

    This is in fact a thing that irks me, as I prefer the IWD shortcut icon to the IWD+HoW one. I actually went and changed it in Windows...

    Wandering_Minstrel
  • DauntDaunt Member Posts: 52

    Is there even a way of playing IWD without HoW these days? I have a CD version somewhere, that might be one way, but many versions available today bundle it up (GOG, for example, and I guess all those D&D anthology DVD sets as well...).

    This is in fact a thing that irks me, as I prefer the IWD shortcut icon to the IWD+HoW one. I actually went and changed it in Windows...

    Yeah I remember doing the same to the HoW shortcut icon too, lol

    But yeah, installing off a cd or iso are probably the only way to play vanilla IWD. I'm surprised to even have the original discs of BG I, BG II and IWD still around after all these years!

    The_New_RomanceJuliusBorisov
  • RAM021RAM021 Member Posts: 371
    1. Paladin/Ranger spell progression
    2. Bard spell progression
    3. Evasion

    StummvonBordwehr
  • kcwisekcwise Member Posts: 2,287
    Icewind: Starfall in which a mysterious ship crashes near Kuldahar and the player's team investigates, only to be assaulted by a group of battle hardened Scro intent on conquering the local area so they can gather materials to repair their Spelljammer.

    jackjackThe_New_RomanceJuliusBorisov
  • OlvynChuruOlvynChuru Member Posts: 1,846
    Dazzu said:



    As for the new weapons sold by Conlan or Orrick... so? Most of Conlan's new weapons SUCK! The only ones worth anything are the cheapest ones, namely the Love of Black Bess and the Lucky Scimitar. The others are far too expensive that, by the time you can afford them, you have better +2/3 items that have benefits other than being +3/4.

    Orrick's items are not shabby: the Shimmering Sash is good for Goodly warriors who want some blur... but the rest is meh.

    Well, that Evil Spider Crusher of Doom is nice because it's the only enchanted club you can consistently get until HoW. There's Peacekeeper, but only if the chest in Dragon's Eye happens to have it. I've occasionally used other weapons sold by Conlan simply because I didn't end up having better weapons by that point.

    As for Orrick, I really like that mage robe that gives you really good strength but can only be worn by pure mages. It's fun to play as a pure mage and pretend to be a fighter/mage!

    JuliusBorisov
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