[Known 9766] Spell Immunity type spells not cast during pause
Galactygon
Member, Developer Posts: 412
Reposting this as suggested by @Gate70. See original post here:
http://forum.baldursgate.com/discussion/comment/531719/#Comment_531719
Existing behavior: Unlike Nahal's Reckless Dweomer, other spells that open up a menu of subspells are not cast during pause. The 3 spells affected are: Spell Immunity (SPWI510), Enchanted Weapon (SPWI417), and Summon Spirit Animal (SPCL621).
Desired behavior: SPWI124 (Nahal's Dweomer) works conveniently when the game is paused so the other two should receive this same treatment as well.
How to reproduce this: Cast any 3 of the above mentioned spells while the game is paused.
Suggested implementation: This can be fixed by setting the targettypes of the spells to "7 - Self ignore pause" from the current "5 - Self".
Furthermore, it would be prudent to set the power levels of all effects to 0 as well as the sectype and the mschool fields (bytes at 0x0025, 0x0027 of the .spl file).
http://forum.baldursgate.com/discussion/comment/531719/#Comment_531719
Existing behavior: Unlike Nahal's Reckless Dweomer, other spells that open up a menu of subspells are not cast during pause. The 3 spells affected are: Spell Immunity (SPWI510), Enchanted Weapon (SPWI417), and Summon Spirit Animal (SPCL621).
Desired behavior: SPWI124 (Nahal's Dweomer) works conveniently when the game is paused so the other two should receive this same treatment as well.
How to reproduce this: Cast any 3 of the above mentioned spells while the game is paused.
Suggested implementation: This can be fixed by setting the targettypes of the spells to "7 - Self ignore pause" from the current "5 - Self".
Furthermore, it would be prudent to set the power levels of all effects to 0 as well as the sectype and the mschool fields (bytes at 0x0025, 0x0027 of the .spl file).
Post edited by Gate70 on
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