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Early Dual Classing (lvls 1-3)?

Hi,

I vaguely remember reading about some interesting dual class suggestions that involved dualing in the early stages of the game. For example, getting 1 level of Fighter for weapon proficiencies and then immediately dualing to Cleric

Does anyone remember anything about this? Or is there a guide about these early options for dual classing?

TIA!
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Comments

  • FinneousPJFinneousPJ Member Posts: 6,455
    You have to be level 2 minimum to dual.

    Anyway, I don't think there's a guide. What do you need to know? The options are the same as for normal dualing, i.e. all valid multiclass combinations.
  • [Deleted User][Deleted User] Posts: 0
    edited September 2014
    The user and all related content has been deleted.
  • DreadKhanDreadKhan Member Posts: 3,857
    Dualing out of mage at lvl 3 is a pretty valid strategy to enable wand and scroll use, and offer a few spells for utility. Waiting until 5th lvl gives 3rd lvl too, which can be handy too, but 3rd is wonderful for a solo Mage to Fighter.

    Taking enough Swashbuckler to get the first boosts will give you enough thief skills for open locks/find traps, dual to whatever. Handy for a solo.
  • The user and all related content has been deleted.
  • atcDaveatcDave Member Posts: 2,157
    I often dual from fighter at third level. Almost any class can benifit from that. Especially a mage who can be a bow specialist at lower levels when their spell use isn't well developed.
  • I'm pretty sure a mage 3-thief will have *more* hp than a pure thief, thanks to Find Familiar.

    As for ranger-cleric: I thought the druid spells only happen if you dual after you already have spells (i.e. at level 8)? If that's not true, then the bug is even more batpoop crazy than I realized...

    Good point about Find Familiar.

    I tested it earlier today, and you can dual from a low level ranger to cleric and still get the druid spells. Now, if you want some of the extra spells that some ranger kits get, then you have to wait until your ranger is sufficiently high level to cast them, but it's probably not worth it for some extra animal summonings or Haste (which will likely have been replaced by Improved Haste by the time you can even use it).

  • LemernisLemernis Member, Moderator Posts: 4,318
    edited October 2014
    I dual at Fighter 3 because that's the only way it is tolerable for me. (The so-called 'downtime' with dual-classing to start at level 1 in a new class and waiting to get original class skills back is a drag for me.) You can still reach Grandmastery (+++++) when you dual at Fighter 3. I can't recall how Fighter 3/Whichever stacks up versus multi-class much farther down the road, though. I think the multi-class might get better HLAs?
  • deltagodeltago Member Posts: 7,811
    Kaigen said:



    Finally, you can dual from Ranger to Cleric. Two levels of Ranger gets you the ability to specialize and two pips in two weapon fighting, along with access to all of the Druid spells for your Cleric class. This could actually be worth it, depending on how much you like Druid spells.

    Thanks for the kick-ass RP build of beastmaster to cleric at lvl 2.
    Play it as a cleric of Mielikki with a pet pseudo dragon wandering the wilderness righting wrongs and getting into a little mischief.
  • LateralusLateralus Member Posts: 903
    As great as all of the thief kits are, non of them top going fighter first. Level 7 is fine, because by that time you can blow through 5 or 6 thief levels really fast. It's a bit of a grind from 6-8 but there will be plenty of game content left. 2 berserker rages, tons of HP, and even GM in BG:ee.

    Having said that, I had a bounty hunter turn mage and those traps were amazingly useful.

    Always liked the idea of taking a few levels of assassan before going to a cleric but haveny tried it yet.
  • SouthpawSouthpaw Member Posts: 2,026
    To be honest, yes - you can dual from (mostly Fighter or Ranger) one class to another even on early levels 2-3 and the upside of that is higher HP, better weapon proficiencies and higher Strength ... however it's almost always better to wait for at least level 7, unless you are doing some strange dual-classing, like Mage lvl 3 -> Fighter to get a Fighter with some minor cantrips and possibility to read scrolls and use wands.
    Fighters get +1/2 APR at level 7 and some more proficiency points on the way. Also, as the max EXP in BGEE goes, you can usually get to lvl 7 with one class and level 8 with the other (thus also unlocking both classes still within BGEE)

    @‌Lateralus - quite strange combo. A good-for-nothing Thief with venoms turning Cleric? What did you expect from this build? (Good-for-nothing only because he'll get low amount of thieving points and the enhanced backstab multiplier does not come into account until well into BG2)
  • Eadwyn_G8keeperEadwyn_G8keeper Member Posts: 541
    edited October 2014
    Lemernis said:

    I dual at Fighter 3 because that's the only way it is tolerable for me. (The so-called 'downtime' with dual-classing to start at level 1 in a new class and waiting to get original class skills back is a drag for me.) You can still reach Grandmastery (+++++) when you dual at Fighter 3. I can't recall how Fighter 3/Whichever stacks up versus multi-class much farther down the road, though. I think the multi-class might get better HLAs?

    I am not following how you get Grandmastery after dualling at Fighter 3. Do you start getting weapons pips fighter-style again once your Mage or Thief hits Level 4? If that is so what about THACO progression.

  • DreadKhanDreadKhan Member Posts: 3,857
    Southpaw said:

    To be honest, yes - you can dual from (mostly Fighter or Ranger) one class to another even on early levels 2-3 and the upside of that is higher HP, better weapon proficiencies and higher Strength ... however it's almost always better to wait for at least level 7, unless you are doing some strange dual-classing, like Mage lvl 3 -> Fighter to get a Fighter with some minor cantrips and possibility to read scrolls and use wands.
    Fighters get +1/2 APR at level 7 and some more proficiency points on the way. Also, as the max EXP in BGEE goes, you can usually get to lvl 7 with one class and level 8 with the other (thus also unlocking both classes still within BGEE)

    @‌Lateralus - quite strange combo. A good-for-nothing Thief with venoms turning Cleric? What did you expect from this build? (Good-for-nothing only because he'll get low amount of thieving points and the enhanced backstab multiplier does not come into account until well into BG2)

    Maybe Poison Energy Blades? Bit of a wait for that though! Swashie makes more sense, or even Bountyhunter going only Find Traps, but you will be resting a TON to build up a good ambush. Might be more interesting to dual at a high enough level to lay 2 of each trap. THAT could be powetful, set traps, animate dead horde, sanctuary to sneak up to mob, let the skellies draw them into traps, likely killing or injuring the warriors before Silencing the casters distrscted by the Skeletons. This sounds kinda fun actually for BG1 at least!

    Assassin to Fighter can work if you take the right proficiencies, especially darts. Helps if you keeper to make sure your dart proficiencies stack to nab Grand Mastery. Daggers will do more damage per round, especially after you can get 19 str, but darts are better for poisoning the crap out of anyone crossing you... 4 apr, 1+5+2+dart damage (1d3+10 with +1 darts) is kinda scary, since you can kite. Heh, and you can use poison or stun darts to really put the hurt on folks. I did this in tutu once, but the proficiencies definately stacked. Very fun, easy solo.
  • atcDaveatcDave Member Posts: 2,157
    edited October 2014

    Lemernis said:

    I dual at Fighter 3 because that's the only way it is tolerable for me. (The so-called 'downtime' with dual-classing to start at level 1 in a new class and waiting to get original class skills back is a drag for me.) You can still reach Grandmastery (+++++) when you dual at Fighter 3. I can't recall how Fighter 3/Whichever stacks up versus multi-class much farther down the road, though. I think the multi-class might get better HLAs?

    I am not following how you get Grandmastery after dualling at Fighter 3. Do you start getting weapons pips fighter-style again once your Mage or Thief hits Level 4? If that is so what about THACO progression.

    Yeah for some reason, if your first class was fighter, IE lets you assign pips up to grand mastery once your fighter class is unlocked.
    I would call it a glitch. But unless we find developers notes in a cave somewhere we're unlikely to know!

    Thaco should be the best of the options, but I haven't really payed attention.
  • bob_vengbob_veng Member Posts: 2,308
    in all cases it's better to dual from fighter later because of hit points and apr, but if you want to regain first class in BG1 then yes - it's a good idea.
  • SouthpawSouthpaw Member Posts: 2,026
    edited October 2014
    @DreadKhan‌ - the Assassin/Fighter "Dart-thrower/Poisoner/General nuisance" build sounds scary.
  • DreadKhanDreadKhan Member Posts: 3,857
    Southpaw said:

    @DreadKhan‌ - the Assassin/Fighter "Dart-thrower/Poisoner/General nuisance" build sounds scary.

    She didnt have much trouble soloing that Sarevok fellow, probably the easiest solo I've run. Had so much dough I was mostly throwing the uber darts after reaching BG!
  • KloroxKlorox Member Posts: 894
    Fastest dart thrower in the west?
    Give me a break!

    Lol
  • DreadKhanDreadKhan Member Posts: 3,857
    Klorox said:

    Fastest dart thrower in the west?
    Give me a break!

    Lol

    *hits @Klorox‌ with 4 poisoned Darts of Venom*

    Pardon me? Can't seem to hear you over that unpleasant gurgling sound you seem to be making, what with your insides melting out your bottom...
  • KloroxKlorox Member Posts: 894
    Nice!

    I was referring to the part in BGI when you meet the guy who has the bracers of archery.

    It's actually an amazingly effective (and pretty darn cool) concept!
  • DreadKhanDreadKhan Member Posts: 3,857
    I know, but Artep has some patience issues. Hence her killing that arrogant Drow with the gnolls. ;)
  • FardragonFardragon Member Posts: 4,511
    Southpaw said:



    @‌Lateralus - quite strange combo. A good-for-nothing Thief with venoms turning Cleric? What did you expect from this build? (Good-for-nothing only because he'll get low amount of thieving points and the enhanced backstab multiplier does not come into account until well into BG2)

    Theme. Cleric with poison weapon = DIY cleric of Talona kit. Cleric with thief skills: cleric of Mask kit. Beserker-> cleric = cleric of Tempus.
  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,580

    And you can dual from a shadowdancer for an extra way out.

    Dualing early from, lets say, a cleric to fighter or better a ranger makes sense rp-wise to. You start in a peacefull monestary, and have to survive in the wild after that.

    These are two really fantastic suggestions right here.
  • SharGuidesMyHandSharGuidesMyHand Member Posts: 2,580
    Lemernis said:

    I dual at Fighter 3 because that's the only way it is tolerable for me. (The so-called 'downtime' with dual-classing to start at level 1 in a new class and waiting to get original class skills back is a drag for me.) You can still reach Grandmastery (+++++) when you dual at Fighter 3. I can't recall how Fighter 3/Whichever stacks up versus multi-class much farther down the road, though. I think the multi-class might get better HLAs?

    What's the advantage to dualing at level 3 instead of just level 2? Won't you be able to reach grand mastery either way?
  • SouthpawSouthpaw Member Posts: 2,026
    Klorox said:

    Fastest dart thrower in the west?
    Give me a break!

    Lol

    Yeah, Vax and Zal, were they? Nice armbands though...
  • FinneousPJFinneousPJ Member Posts: 6,455
    @SharGuidesMyHand‌ You gain a * at Ftr 3
  • atcDaveatcDave Member Posts: 2,157

    Lemernis said:

    I dual at Fighter 3 because that's the only way it is tolerable for me. (The so-called 'downtime' with dual-classing to start at level 1 in a new class and waiting to get original class skills back is a drag for me.) You can still reach Grandmastery (+++++) when you dual at Fighter 3. I can't recall how Fighter 3/Whichever stacks up versus multi-class much farther down the road, though. I think the multi-class might get better HLAs?

    What's the advantage to dualing at level 3 instead of just level 2? Won't you be able to reach grand mastery either way?
    Well you get one more weapon proficiency at 3rd. And of course one more full hit die.

    I've done it at 2 as well. But I typically consider 3 or 7 to be the best choices. I don't have the patience for 9 or 13...
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