Dragon Disciple
shank1025
Member Posts: 3
For a change of pace I rolled a human dragon disciple in BG2 to run sort of an offbeat idea I had. In my mind he’s sort of a spec ops mage. He infiltrates enemy groups and then hits fast and hard, leaves them disoriented and crippled.
I rolled a ludicrous 94 stats, so I gave him 18 Con. With his 2 point bonus (which oddly I had immediately, not at level 15?) he’s at 20 and now regenerates! With the d6 hp, fire resistance, ac bonuses and some defensive spells he’s surprisingly durable for a mage. And all that for having to rest slightly more often? I’ll take it!
I have him run invisible into a crowd, drop his breath attack, while having Aerie launch a fireball on top of him. His innate fire resistance soaks most of the damage, and then stoneskin/blur/mirror image see him through enemy melee. Sunfire, Delayed Blast Fireball and Incendiary Cloud should help keep the tactic viable as the game progresses, though ultimately enemy fire resistance will become a problem. I’m also planning to give him an ally through one of Jaheira’s awesome fire elemental summonings.
I’m planning to give him a couple picks that are more theme than power. Prismatic Spray, Cone of Cold and Death Fog all have a breath weapon sort of feel. Protection from the elements/energy and Fireshield Blue expand elemental resistances, opening up things like icestorm and deathfog/cloud kill. Possibly Tenser’s, that sort of feels like a dragon unleashing the fury.
Anyway I know general opinion of the disciple is lackluster, so I figured I’d post a build I’ve been having fun with!
I rolled a ludicrous 94 stats, so I gave him 18 Con. With his 2 point bonus (which oddly I had immediately, not at level 15?) he’s at 20 and now regenerates! With the d6 hp, fire resistance, ac bonuses and some defensive spells he’s surprisingly durable for a mage. And all that for having to rest slightly more often? I’ll take it!
I have him run invisible into a crowd, drop his breath attack, while having Aerie launch a fireball on top of him. His innate fire resistance soaks most of the damage, and then stoneskin/blur/mirror image see him through enemy melee. Sunfire, Delayed Blast Fireball and Incendiary Cloud should help keep the tactic viable as the game progresses, though ultimately enemy fire resistance will become a problem. I’m also planning to give him an ally through one of Jaheira’s awesome fire elemental summonings.
I’m planning to give him a couple picks that are more theme than power. Prismatic Spray, Cone of Cold and Death Fog all have a breath weapon sort of feel. Protection from the elements/energy and Fireshield Blue expand elemental resistances, opening up things like icestorm and deathfog/cloud kill. Possibly Tenser’s, that sort of feels like a dragon unleashing the fury.
Anyway I know general opinion of the disciple is lackluster, so I figured I’d post a build I’ve been having fun with!
7
Comments
Dragon Disciple gets up to 18 more health, fire resistance, extra constitution (which basically means access to regeneration in BGEE), and AC. As well as access to a single casting of Breath Weapon (which at least in BGEE is instant casting and bypasses magic resistance). Regular sorcerer gets 4 more spells in BGEE and 9 more spells in BG2EE. There are times when one will be mechanically better than the other, but as a kit its pretty balanced compared to its base class.
I also took Invisibility 10' Radius, if only for RP reasons.
Gotta love what @Aquadrizzt managed to create with his Sorcerer kit pack.