SCS - Smarter Mages
Hudzy
Member Posts: 300
in BG:EE Mods
I'm finally getting around to playing BG:EE and thought I'd try the SCS mod for the first time. I'm loving it so far, however, is it normal for mages to be precasting as much as they are if I've selected option 2?
Tarnesh precasts Shield and Mirror Image, which wasn't really so bad, but the SCS readme indicates the spells which ignore the setting chosen are the ones with several hours duration, which most of these are not. I've been surprised at each mage encounter so far at the amount of prebuffing, but Nimbul is really kicking my ass and I'm starting to think that setting did nothing.
Anyone know anything about this? I've checked the weidu log and the second choice definitely installed. I'm using version 28 alongside BG1 NPC Project and BG2 Tweaks, but I'm fairly sure neither of those affect casters like this.
Nimbul for example has precast Shield, Mirror Image, Haste, Improved Invisibility, and Stoneskin.
Option 2: Mages are allowed to cast spells instantly at the start of combat only when they are created near the PC (e.g. enemy mages teleporting in to ambush you). This is basically how Tactics handles this (though I think I keep to the rules more strictly than Tactics does). It's somewhat less challenging, but since even casters whom you catch off-guard have contingencies and sequencers to defend themselves with, mages can slam up defences pretty quickly.
Tarnesh precasts Shield and Mirror Image, which wasn't really so bad, but the SCS readme indicates the spells which ignore the setting chosen are the ones with several hours duration, which most of these are not. I've been surprised at each mage encounter so far at the amount of prebuffing, but Nimbul is really kicking my ass and I'm starting to think that setting did nothing.
Anyone know anything about this? I've checked the weidu log and the second choice definitely installed. I'm using version 28 alongside BG1 NPC Project and BG2 Tweaks, but I'm fairly sure neither of those affect casters like this.
2
Comments
I just double checked the precasting, and the spells I mentioned all show as (cast previously) in the combat log. I tried reinstalling the component, but nothing changed for Tarnesh in a new game.
I might try a complete reinstall of the whole game just to be sure.
In any case, as a workaround, shift to option 3.
Great work as well by the way; the game feels so much more alive now.
Same with Tarnesh at the Friendly Arm.