Help with disarming traps
gartikker
Member Posts: 3
Hello everyone. I'm not actually 100% sure if this is the right place to ask this question, but here goes nothing anyway. I'm playing on Ipad and am not able to successfully disarm a trap. Imoen finds it no problem, but when she tries to disarm it she just walks over it and triggers it. We are at Firewine Bridge and her find traps is at 80. Sorry for the silly question, I'm probably missing something obvious.
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What is displayed at the bottom about the trap? Something like "Trap not disarmed"?
Have you tried drinking a Potion of Perception yet to give that a try?
Or do you believe it to be a game movement mechanics problem?
In other words ...
*Let's stay sharp and careful. A patient Thief stays alive. Remember the Thief College..."stay patient, stay alive" ... ooh ... this looks like a trap. Cleverly disguised, but they aren't getting this rogue.
Now I will slip this blade under the mechanism. Slow ... slooow ... sloooow ... what?!
WHAT?!
A SKELETON ?!?!
THIEF SMASH!
...
CLACK!
...ARGH
Btw, managed to somehow get through Nashkel Mines without disarming traps.
"Torch bearer, go forth and lead the way!"
The Thief Skill button is the button with the MASK on it. The Thief Skill button should NOT show as ON (red rim) when you are detecting traps. Detect Traps and Thief Skills CANNOT be ON at the same time; activating one will turn off the other. After you have found a trap (or traps), you will need to turn the Thief Skill button on. Then move your cursor over the nearest edge of the trap trigger area. DO NOT click on the trap yet!
When the cursor of a character with an activated Disarm Trap skill is moved over the trap trigger zone, the Trigger zone will change color, and the cursor sprite will change shape. If those two things do not happen, check that you are not wearing prohibitive armor or something, then try activating your Thief Skill button (the some button that you use to Open Locks) again. Repeat all of the above.
When you have confirmed that the trap area has turned green (like a chest when you are about to open it), and the cursor has changed to the Disarm cursor, then you may click on the EDGE of the trigger zone. Your character should then move near the trap and the trap trigger zone will vanish.
(Pause and turn Detect on again, then wait 10 sec or so to see if a stacked trap is detected.)
If none of that works, contact Customer Service.
Help!
Anyway, I think that is the way it works.