[not an issue] Elemental Transformation (Druid)
FAButzke
Member Posts: 29
Hi there.
I'll get right to the point. The HLA Elemental Transformation (Fire at least) is not giving me the proper hitpoints like stated in the description (24HD). My current HP is 104. After the transformation I still have 104 hit points. If the hit points of the elementals you summon are of any indication, I should get 192 hit points after the transformation. Either the description is wrong, or it's a bug.
Thanks in advance.
I'll get right to the point. The HLA Elemental Transformation (Fire at least) is not giving me the proper hitpoints like stated in the description (24HD). My current HP is 104. After the transformation I still have 104 hit points. If the hit points of the elementals you summon are of any indication, I should get 192 hit points after the transformation. Either the description is wrong, or it's a bug.
Thanks in advance.
Post edited by Tresset on
0
Comments
Of course, I may be wrong, but so far it's not making sense.
As a side note there are some other differences between the different elementals summoned by the elemental summoning spells. The bigger ones often have higher strength, better thac0, better saves, and (naturally) a higher level in addition to the higher HP.
Still, would you agree that it makes this HLA pointless when you can summon a more powerful being with a lower level spell? I would lose every time if I go 1v1 against the 6th lvl spell 24HD Fire Elemental since it gets double my hp (192).
Anyway, thanks again Tresset and DreadKhan for your input and thoughts on the matter.
Regarding your claim about which elemental is better, you will steamroll the summoned one if you've got Kensai levels. A multiclass Fighter/Druid will easily win that fight too. Not every ability is equal, but Elemental Transformation doesn't use a spell slot, making it very handy.
Also, the Greater Werewolf form (with all its limitations) is far superior too (more attacks, more stats, magic resistance...) And, like I said, I can conjure more than one fire elemental with the spell (or 2 at the same time with Elemental Summoning HLA). I can't see the benefits of that ability.
Perhaps I just need the right combination of kits. I remember using the Earth Elemental Form once for Jaheira (waaaaay back) and it didn't seem to "suck" this much. So perhaps you are right there.
As I memtioned though, not needing a spell slot bring in an elemental is nice, and iirc, Ironskins still functions after shifting, ie still protects. Try taking Single Weapon Style, it works for shapeshifted forms, and is a nice buff.
Imho, you can't expect your Druid to match a Berserker or other Fighter. The GWwolf is crazy tough though, and Elememtal Forms deal incredible damage on a hit. If you are patient with some dual classing, you can get a Druid thats pretty decent in melee, and having Elemental Forms with Fighter HLAs is frankly superb.
Anyway, I traded that HLA for the Elemental Summoning (and I have the Greater ES now as well). Now I can effectively summon 2 elementals, turn into a GWW and wreak havoc among the enemy lines with my two body guards. Couple that with iron skin, chaotic commands, items and stuff and I'm pretty much unstoppable. A pity I've lost my innate Draw Upon Holy Might ability, getting 25 str 24 dex and 21 con while in GWW form was awesome too =D