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#10527 [All] Character circles on the map screen should reflect where the character really is

MrSextonMrSexton Member Posts: 396
edited November 2014 in IWD:EE Bugs (v1.4.0)
1. Load the attached save.
2. Return to the Game Screen (G) and click the ground at x280 y2100 so the entire party starts to move there.
3. Open the Map Screen (M) to view progress.
4. Once all characters have stopped moving, return to the Game Screen (G).

Observed
The map screen shows character 6 as remaining near the start point but the game screen shows her as arrived at the destination point.

Expected
Character circles on the map screen should reflect where the character really is.

Note
The game seems to exhibit this behaviour when a party member is dead.

Original report

Hi!
Right, choose entire party, move them across the map. Then I enter the map screen to track their progress. However, one player's circle remains in the starting position (but the actual player moves) when you go to the game screen). If you check the map screen again, the player's circle gets stuck again... /J
Post edited by Jalily on

Comments

  • Gate70Gate70 Member, Developer Posts: 3,883
    Does this happen every time on every map @MrSexton‌ - I just tried and couldn't reproduce. Also, is this on PC or another platform.
    Thanks
  • MrSextonMrSexton Member Posts: 396
    @gate 70 I just noticed it on one map - Level two of Dragon's Eye (Firstly, I though I hadn't chosen all my players). I'm on a PC. Do you want me to send you the save game (if so, to which email?)
  • Gate70Gate70 Member, Developer Posts: 3,883
    Hi, Zipping and attach a save to this forum thread is best.
    Thanks
  • MrSextonMrSexton Member Posts: 396
    Here it is! /J
  • Gate70Gate70 Member, Developer Posts: 3,883
    This seems to happen if a party member is dead. I cheat-raised your dead character and it worked fine so hopefully we can track this down now.
    Thanks

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