#10527 [All] Character circles on the map screen should reflect where the character really is
MrSexton
Member Posts: 396
1. Load the attached save.
2. Return to the Game Screen (G) and click the ground at x280 y2100 so the entire party starts to move there.
3. Open the Map Screen (M) to view progress.
4. Once all characters have stopped moving, return to the Game Screen (G).
Observed
The map screen shows character 6 as remaining near the start point but the game screen shows her as arrived at the destination point.
Expected
Character circles on the map screen should reflect where the character really is.
Note
The game seems to exhibit this behaviour when a party member is dead.
Original report
Hi!
Right, choose entire party, move them across the map. Then I enter the map screen to track their progress. However, one player's circle remains in the starting position (but the actual player moves) when you go to the game screen). If you check the map screen again, the player's circle gets stuck again... /J
2. Return to the Game Screen (G) and click the ground at x280 y2100 so the entire party starts to move there.
3. Open the Map Screen (M) to view progress.
4. Once all characters have stopped moving, return to the Game Screen (G).
Observed
The map screen shows character 6 as remaining near the start point but the game screen shows her as arrived at the destination point.
Expected
Character circles on the map screen should reflect where the character really is.
Note
The game seems to exhibit this behaviour when a party member is dead.
Original report
Hi!
Right, choose entire party, move them across the map. Then I enter the map screen to track their progress. However, one player's circle remains in the starting position (but the actual player moves) when you go to the game screen). If you check the map screen again, the player's circle gets stuck again... /J
Post edited by Jalily on
1
Comments
Thanks
Thanks
Thanks