When to do HOW and luremaster
skaterfezz
Member Posts: 43
I'm not sure if this has been asked yet but when should I do heart of winter and trials of the lure master and which one to do first?
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Play Original Campaign -> Reach level 9 (or greater) -> play through most of Heart of Winter -> (before Heart of Winter is finished) play through Trials of the Lure Master -> finish Heart of Winter -> finish Original Campaign.
I don't really know what to make of HoW since it appears to transport you to a whole new area which is cut off from the rest of the game.
Spoiler-free help would be much appreciated.
Then do the Luremaster adventure either after Burial Island the Spine of the World.
I don't yet have a strategy for ToL, as I've only played it once. Maybe play HoW, then re-import into HoW and start ToL without doing any other quests.
Alas!
You can't start HoW in IWDEE till you have 250 000 XP
http://forum.baldursgate.com/discussion/comment/568149/#Comment_568149
So, in my case (with the party of six) I got 250k XP after dealing with Joril and reaching the Lower Dorn's Deep. This is the time to start HoW in IWDEE, it seems.
But doesn't that mean you won't be able to return to the original areas?
Or are you using 'magical' transportation (aka, The Console of Rapid Transit :P)?
Without spoilers, can you tell me if the HoW story has *anything* to do with the main story? Or is it a more like a "big quest" type of thing? How many hours do you estimate it takes and how long is it in comparison to the main campaign?
According to some people I'm at the ideal point in the game to do HoW and ToL right now but I'm not sure if I want to spend 30 hours of playing time away from the main story.
the dragon at the bottom of the lake in Eastheaven. After releasing the sword from her chest.
However, by the time I reached it I had forgotten about it. I waited until reaching the point of no return in the main quest. I'm thinking of doing it earlier this time.
When I started Heart of Winter I immediately did the Luremaster quest. Huge mistake. It was really hard.
Edit:Apparently I was misreading what you wrote
When you defeat brother Poquelin. He has 6 servants and each one has a key to his chamber. I unlocked it and did the expansion next.
They killed her in that lake in Easthaven. I forgot about that by the time I met her.
This time I am carrying the sword that killed her with me. I stole it because you cannot normally get it reforged until after the battle with her.
you can upgrade a weapon you can only get after the point of no return, and it's tied to the story somewhat.
The story of HoW is very much worth the trouble. Don't skip dialogues, get immersed!
But I always save Watcher's Keep until ToB, so maybe that is a predictable behavior.
But after the main IWD quest, when you're ~lvl16 HoW becomes easy (and from the nature of it's design you can tell that it was meant to be pretty scary) and since it's just mindless grinding i think it becomes boring.
after HoW, the remaining part of the main IWD quest will also be easy (probably a bit less so for a new player because the enemies are more varied) but there's some adventuring and quest-solving too which makes it more worthwhile.
Once you get access to the Burial Island you can get the Barbarian to teleport you back and forth. You just end up back in the Burial Island spot. As long as you don't continue the quest any further. You can keep asking to go back.
1. The restored Aihonen sword. It has a story that sword and the main antagonist in the expansion recognizes it and comments on it. You can also improve it in Gloomfrost.
2. The balance of the main game did not take into account HoW and TotL. Basically, finishing the expansions before the last battle, makes that very easy.