Dragon Eye Problem
zachar1984
Member Posts: 1
Hi,
In in the Dragon Eye location. I've meet Yxunomei. I've got problem to kill her so i put one of the member near the doors. My whole team run and the doors were closed. Now i cannot open ... How can i kill the boss?
I'm playing on Mac. I don't have acces to cheats consol.
In in the Dragon Eye location. I've meet Yxunomei. I've got problem to kill her so i put one of the member near the doors. My whole team run and the doors were closed. Now i cannot open ... How can i kill the boss?
I'm playing on Mac. I don't have acces to cheats consol.
1
Comments
I had some troubles with this battle too. To win, I summoned creatures for fodder to keep the enemy busy (monster summoning, skeletons). You have to use +2 weapons against Yxunomei also fire and acid are effective against her (fire dagger +2, spells). The mage spells flame arrow and melf's acid works great against her too!
What I did was to retreat my whole party, but one in the small room beyond the bleeding chamber. After the one left behind intitate the battle, he/she retreats to that chamber too. I had my bard place a grease on the door and I waited. When the yuan-ti came they clustered on the door so I threw a fireball and a skull trap. Most yuan-tis there got killed. Yxie breaked through and I had my dwarven fighter/cleric (using Conlan's hammer) do the dirty work. Yxie dropped a cloudkill and killed my dwarf but not before he smashed her to the ground. All I had to do next was to pick up the pieces and move on (I raised my dwarf in Kuldahar).
Basically I spammed that back room you can retreat into with my Bounty hunters traps... taking my assassin I sneak into her lair and poison my crossbow. Taking a shot at her to poison her I then start to retreat to the rest of my party... The snake wizards teleport strait into the traps instantly dying (this helps a lot).
If done right her armies will swarm you before she gets in there.... it was ESSENTIAL that I used my assassin again to get her to cast her poison cloud on her OWN GUYS.... once she fills up the first room with gas you retreat to the rest of your party in the tomb looking room.
Here I had my 2 clerics spam Fury of the Heavens I think? the one that rains down holyness and is a great AOE agaisnt evil creatures (as only my assassin is evil in my group, I can keep him from getting hit)... This eventually took out the melee snakes and bought me some time against the archers...
Using my Dwarven Defender to absorb most of the arrows I rushed out with my Barbarian (this is key... Barbarians are fast) and attacked the witch head on. He didnt last too long but that is ok... before dying I retreated back into her original room. Chasing my barbarian I decided to run around back and forth, using hit and run tactics while I micromanaged the rest of my party to kill the archers...
Once she was the only one left all six of my stout warriors pounced on her and my dwarven defender got the last hit taking her down. Not a dwarf was slain that day.....
To kill yxunomei, i'm doing like WebShaman : And put all your tricks : skull trap, thief trap, grease, animate dead, summon monsters etc...
And deactivate the AI, control all your members.
Meanwhile, the rest of the party can focus solely on the Yuan-Ti, mages first. If you're in good position, you can interrupt their Stoneskin casts, if not, a dispel can probably take care of it (other CC works well also). Once the mages are down, the fight is essentially over.
I would say "someone good with a longbow" is even more important to have in your party than a thief!
You actually find the longbow of Sseth and some +2 arrows just before this encounter.
Is very annoying that in EE all enemy spellcasters constantly use hold person and dispel magic on your party. Makes is far less useful to buff before the battle. If at least Dispel allowed a ST.
therefore 1 sorc with stoneskin/improve invis and spamming aoe will win the fight easily.
I am unsure whether you can be of sufficient level playing with a full party though
Hell, when playing solo even some files can be modified without losing all credibility if the perceived benefit of the modification still maintains the challenge.
The Yuan-Ti mages teleported into the room and promptly triggered the Shull traps and Thief snares, what didn't kill them left them sore and easily to finish off by my sling-wielding Swashbuckler and Axe-Hurling fighter. The mooks that came through the door ate the remaining traps which left a handful of injured Elite YT's and a YT Priest. My Mage webbed the area outside the door then cast grease and commenced to fireball those remaining YT's that got stuck, killing them. That left YX, who tripped a skull trap and barely injured herself as she slithered into the bleeding room to fight us. I sic'ed the Fighter and Swashbuckler on her while the Mage pelted her with Magic Missle spells. Magic Missile is a good spell to throw at magically resistant foes because each missile has to be resisted as opposed to one entire spell (like Ice Lance for example). My Fighter hewed away with Eravian's Sword and 21 STR from a potion of Frost Giant Strength. My Swashbuckler was dealing with the summoned undead that had appeared between her and Yx, and the Cleric tunred them while my Fighter hewed away and my mage cast spell after spell (most of which were resisted by Yx).
Usually Yx casts Dispel magic to debuff the party so all characters had spares ready on had to drink, fortunately, Herewulf The Fighter was able to occupy Yx to the extent that she gave up on spells and focused her six arms on melée. The Swashbuckler was mostly useless in combat but her traps were a big help. Remember that a Thief can only set a certain amount of traps in a given area, about five or so. That area includes the hallway, bleeding room and the kitchen with all the chests in it that is adjacent to the Bleeding room.
Five traps.
The ability to backstab or sneak attack would have been useful. She did prove useful by disarming the numerous traps on that level. But she requires lots of buffs to be useful in many of the fights.
Eventually Yx ran out of hit points and died. I ran a party of four; Fighter, Mage Cleric and Swashbuckler. In earlier runs with parties of six, it is usually the archer who kills her or at least the majority of her minions. Usually someone dies, this time no one did.
The amount of traps in an area is 7.
I'd have thought that buffed up your swash and cleric would have done fine damage. At the very least your cleric should have been able to hit with Spiritual Hammer and there's a longsword of confusion +2 for the swashbuckler after the bug squashing iirc.
Sneak Attack isn't very useful against a boss as its s comparatively small amount of damage and you can only do it once. Backstab could be great if you run out to stealth and come back and stab in a fight like that. Generally though I find SA much easier to work with and I'd feel cheap swapping the rules to suit the fight.
On the other hand, I am having a heck of a time trying to keep these guys alive. After finishing the Frost Giant area, I visited Hjolder and went to the expansion, then went into the Trials of the Luremaster, we were levels 9-12, we got out asses handed to us by the first encounter in the castle (I won't get into detail here because I don't want to spoil it for anyone else) but it was brutal. But running these misfits through the game is challenging. Everyone except the Swashbuckler is a vanilla class and so they are versayile but not very powerful on their own. The Fighter sees most of the action after getting buffed by the Wizard and the Cleric. The Swashbuckler can sout and place and remove traps and with the items that enhance spell slots, the Cleric and Mage can pelt enemies with spells. If the fighter goes down, the rest are toast. if the Swashbuckler dies, she's an elf so she costs a fortune to resurrect. If the Clerci dies, we have to hump back to town. Investing in Raise Dead and Resurrection scrolls saves time and money, especially at the higher levels.
I hope I have not derailed this thread too much? I should start another one about what to do to save a jacked-up party. Mostly I'd be asking for advice.
For some reason in EE grease and web have a shorter duration, so Stinking Cloud is a better bet.