No restrictions (deprecated)
Allbrother
Member Posts: 261
Tweaks anthology has components that do this better. Use that instead
After having to do manually remove the race & alignment restrictions once again, I decided to do a little weidu mod to do it for me and upload it for future use. Feel free to make use of it.
1st component removes class/alignment restrictions. As far as I can tell, creating evil/neutral rangers/paladins doesn't make them fallen. Should work on every IE game.
2nd component removes race/class restrictions. This extends to allowing humans to multi-class and others to dual-class. Should work on every IE game.
3rd component unlocks (at lvl 21 for all classes) all of the ToB high level abilities in IWD:EE. Might cause issues if installed in other IE games.
Installation:
Extract in your game folder, run setup-norest.exe
Conflicts:
Won't modify kits from mods. 3rd component probably will clash with anything that adds HLAs to vanilla classes.
1st component removes class/alignment restrictions. As far as I can tell, creating evil/neutral rangers/paladins doesn't make them fallen. Should work on every IE game.
2nd component removes race/class restrictions. This extends to allowing humans to multi-class and others to dual-class. Should work on every IE game.
3rd component unlocks (at lvl 21 for all classes) all of the ToB high level abilities in IWD:EE. Might cause issues if installed in other IE games.
Installation:
Extract in your game folder, run setup-norest.exe
Conflicts:
Won't modify kits from mods. 3rd component probably will clash with anything that adds HLAs to vanilla classes.
Post edited by Allbrother on
13
Comments
Not a problem if u use eekeeper to change class (all of them are still available via eekeper), but if you want it straight for choosing ingame be warned.
Btw those kits are AWESOME, also sniper thief, d/c kits hivemaster, purifier, battleguard, painbearer...
PS TY author for the mod! :-D