Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!


There's currently a forum problem with avatars not showing in reactions.
Neverwinter Nights: Enhanced Edition has been released! Visit to make an order. NWN:EE FAQ is available.
Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE, PST:EE are now available in the Beamdog store.
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

Variant Rule - Spell Recharge

Dark_AnsemDark_Ansem Member Posts: 866
edited December 2014 in General Modding
I am tearing my hair off my head to make an Unearthed Arcana-like variant rule for this game: spell recharge.
the basis is to assign a recharge time to spell accordingly to spell slots, time that is determined in a semi-random way (min and max value from which choose, which I presume is calculated when necessary).
Anybody has an idea how to make it?

EDIT: as a clarification,


Sign In or Register to comment.