Could not compile OpenGL shaders error
Rooksx
Member Posts: 57
I've got the steam edition of BG2EE. Updated to patch 1.3. When I try to start the game, I get an error saying "Could not compile OpenGL shaders". The game won't start.
I have a GTX 970 and had no problems with the previous version of the game.
I have a GTX 970 and had no problems with the previous version of the game.
0
Comments
You could try renaming the baldur.ini file in your game documents folder, something like the below. The game should create a new version.
C:\Users\**UserName**\Documents\Baldur's Gate II - Enhanced Edition
If that doesn't help, we can investigate further.
Thanks
& consider re-installing BGII:EE from scratch in case the update didn't download/install correctly.
Graphics', 'version'
'Graphics', 'renderer'
'Graphics', 'vendor'
& confirm you've rebooted after changing drivers or re-installing.