#11107 Rare selection sounds should only play when a character is repeatedly selected
smeagolheart
Member Posts: 7,964
In the original Bg2, characters have a set of "normal" selection lines and a set of "annoyed" lines they use when you select them numerous times in a row (about 8 or more times). The "annoyed" lines are meant as a sort of easter egg and are not easily accidentally triggered.
In BG2EE it's very easy to trigger these lines by accident and actually they are heard very often in normal play. This is because the counter that counts how many times you've selected the character in a row is not reset by move orders. So simply doing:
Select
Move
Select
Move
(repeat)...
Select
Move
Select
... triggers the annoyed line when it shouldn't.
This occurs in IWDEE and BG2EE.
See:
http://forum.baldursgate.com/discussion/36231/10160-all-rare-selection-sounds-should-only-play-when-a-character-is-repeatedly-selected#latest
In BG2EE it's very easy to trigger these lines by accident and actually they are heard very often in normal play. This is because the counter that counts how many times you've selected the character in a row is not reset by move orders. So simply doing:
Select
Move
Select
Move
(repeat)...
Select
Move
Select
... triggers the annoyed line when it shouldn't.
This occurs in IWDEE and BG2EE.
See:
http://forum.baldursgate.com/discussion/36231/10160-all-rare-selection-sounds-should-only-play-when-a-character-is-repeatedly-selected#latest
Post edited by Gate70 on
2
Comments
10160 now has a note to say BGII:EE is also affected, may end up getting split out once investigated.
Thanks
Regards