Advice on weapons
Melinoth
Member Posts: 2
Need a thief for a good aligned group and I'm planning on making a half orc swashbuckler. My initial thought was to go with longswords, but I had seen scimtars and others mentioned as best. Are they that much better?
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Comments
I wish you to go with the weapon you like the most. They will all do, even daggers and clubs! Try to play the game as you want in the first place.
The longswords are a good choice, there're lots of these swords in the game. As you level up and find new weapons, you can always put points into new weapon choices.
People mentioning the scimitars generally talk about one scimitar you'll find that grants additional APR for the main-hand weapon. You can follow this advice and combine your longsword and a scimitar.
From the power perspective, it's always good to combine a crushing weapon (for e.g., a flail) in the main hand and a weapon granting additional APR in the second hand.
In BG2 you have so many choices, most of weapon types have at least one great specimen. It's just there is abundance of longswords and scimitars/wakizashi/ninja-to category is king of bonus APR.
Personally I always made my Swash proficient with Katanas, so he could wield Celestial Fury.
Clubs wouldn't be bad either if you're playing on core or a higher (or even custom) difficulty for the sake of anti-undead options. Though magical clubs are more rare.
Katanas are the deadliest 1-handed weapon type in the game, but they're also rare, so make of that what you will.
BG1: scimitar wins (2 very good scimitars + 2 great scimitars (best weapons in the game) if you are willing to cheesepocket some specific guy -> best choice for dual wielding, other weapon type have just 1 good weapon (+2)))
Early BG2: scimitar wins (speed weapon)
End of BG2: scimitar wins (speed weapon x2).
For a swashbuckler speed weapons are stronger than anything else, since the effect on their APR is huge:
- 1 speed weapon = damage output + 50% (from 2 to 3 APR)
- 2 speed weapon = double damage output (from 2 to 4 APR)
Anyway, longsword is also very good and bring a lot of different special effects so you can choose it if you prefer.
So:
Scimitar**
Twf'ing**
Shortsword**
Depending on party setup, it may be a better idea to spread the +APR weapons amongst your fighters ime. I ran a swashie and determined it was better for overall damage if he kept only the scarlet ninjato and sacrificed his APR and left the other two to the Crom Faeyr and FoA wielders.
Apart from my illogical addiction to bastard swords due to my background in low-level PnP playing I generally just make it up as I go along. If I pick up a weapon that improves my damage/thaco/AC/APR etc. I keep it until a better one comes along. The same applies to window shopping, I always save before going into a shop so that I can buy a weapon, equip it and return it (reload) if it doesn't improve my defence or attack in some way or another. In other words I just look at the inventory screen and if some numbers go up or others go down I keep the weapon.