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#11139 Poison weapon duration should match the description duration

dibdib Member Posts: 384
edited January 2015 in BGII:EE Bugs (v1.3.2064)
"POISON WEAPON: Each successful hit within the next round will inject poison into the target, dealing an extra 2 points of damage per second with no Saving Throw (for a total of 12 points of damage). Moreover, if the target fails a Saving Throw vs. Poison, he will suffer 1 additional point of damage per round for 4 rounds."

The description clearly states it's supposed to last only one round, while the actual duration is 5 rounds. This is probably a discrepancy that has existed since old BG2. So either the duration or the description should change. This was tested with the Assassin ability but I'm guessing the same goes for the Blackguard one.
Post edited by Gate70 on

Comments

  • elminsterelminster Member, Developer Posts: 16,317
    edited December 2014
    Yea I reported this one internally probably about a year ago (it was a discrepancy from the old bg2). They corrected the description when it came to IWDEE but must have missed it for BG2EE.

    To any dev String ref # is 100364.
  • Gate70Gate70 Member, Developer Posts: 3,883
    Tagged
    Thanks
  • HurricaneHurricane Member, Translator (NDA) Posts: 730
    There is a second discrepancy here as well:

    "Moreover, if the target fails a Saving Throw vs. Poison, he will suffer 1 additional point of damage per round for 4 rounds."

    Instead of 1 additional damage per round, the spell currently does 1 additional damage per second for 4 rounds when the target fails the saving throw (for a total of 24 additional damage).

    Please be aware that this discrepancy involves the ability description, the Assassin kit description, and the Blackguard kit description, in both BG2:EE and BG:EE, respectively. Complete list of String Refs:

    BG:EE:
    - 24301
    - 25369
    - 28606
    - 32236

    BG2:EE:
    - 25213
    - 77514
    - 100364
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