#11131 Game should not crash when loading a save where an injured enemy is leaving the area
deathmonkey2k5
Member Posts: 14
My game crashed three times. I'm attaching a zip of the dumps it took. The zip will also include my save game. All three times it was in the same exact spot from the same game save. I'm going to delete it so I can actually continue playing and hopefully it won't happen again.
Post edited by Gate70 on
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@Gate70 To fix it I had to remove several creatures positioned at the inaccessible coordinate [0, 0] on map AR1201, which included several pheasants, hobgoblins, Crazy Celvan, Chieftain DigDag and Hayes from Neera's quest. I don't know if this is a bug or not.
@deathmonkey2k5 I see Digdag is taking damage from something - I assume you've given him some darts of wounding, bolts of biting and arrows of biting? That's probably the issue as he's probably dying while in transit, but I'd need to repro it up with a save from before entering the dungeon to confirm. Will try to do that over the weekend.
Thanks
(edit, might as well ask. If you have a save from before entering the dungeon please could you attach it)
Thanks
(& using the edited save means he won't appear later, nor will the other removees. I did try removing just the effects from him but didn't manage that)