11134 Creatures should not have BG1 weapon proficiencies
Maxxximus
Member Posts: 322
1.Minotaur: hit like a baby,(have axes but no prof) ICMIN01.CRE UHOGRE03.CRE
2.Edwin spawn: when you were already on the 3 floor, edwin was not spawning AR0304.BCS
3.Azuredge +3: not +3 anywhere (+3 THACO when missile) AX1H10.ITM
4.Fortress Shield +3: must be Fortress Shield +4 7676
5.The Whistling Sword +2: pretty sword without any abilities but expensive. I'm suggesting a deaf spell cast 1 per day SW1H29.ITM
6.Slaver Guard: (which guarding the entrance) xp for kill 20 must be 420 SLAVER1.CRE
7.Morning knights: have large sword proficiency instead of spear C6KNGT1.CRE LATKNI01.CRE LATKNI02.CRE PROPLAT.CRE
8.Poisoned Throwing Dagger: price 1g must be i don't know 5g DAGG16.ITM
2.Edwin spawn: when you were already on the 3 floor, edwin was not spawning AR0304.BCS
3.Azuredge +3: not +3 anywhere (+3 THACO when missile) AX1H10.ITM
4.Fortress Shield +3: must be Fortress Shield +4 7676
5.The Whistling Sword +2: pretty sword without any abilities but expensive. I'm suggesting a deaf spell cast 1 per day SW1H29.ITM
6.Slaver Guard: (which guarding the entrance) xp for kill 20 must be 420 SLAVER1.CRE
7.Morning knights: have large sword proficiency instead of spear C6KNGT1.CRE LATKNI01.CRE LATKNI02.CRE PROPLAT.CRE
8.Poisoned Throwing Dagger: price 1g must be i don't know 5g DAGG16.ITM
Post edited by Gate70 on
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It is easier to work through these if posted as separate topics with relevant titles. Also easier for other forum users as they don't have to read through the detail of each post to see if the issue is the same as they are experiencing.
A buckler gives +1 protection. Unenchanted shield provides a basic bonus.
A buckler +1 gives +2 protection. Slightly enchanted shield provides additional bonus.
& so on.
I left Minsc near to where Edwin should appear, sent the protagonist downstairs to speak to Aran Linvail and handed over the amulet. Was told to speak to Edwin, clicked on Minsc and Edwin was next to him. Is this not happening for you, or is that not the test you meant.
Thanks
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ICYUAN01
Sorry for my english it's not my native language.
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11134 Creatures should not have BG1 weapon proficiencies
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& after saying report separately, I've merged the yuan-ti into this to keep the weapon proficiency parts together. May end up being split out when the devs get to look at it.
Thanks for your reports so far.
LOTS of NPC have bg1 profs and they working(profs) so if they will be removed it's will be a catastrophe, lots of NPCs will be helpless girls with rainbows launchers instead of real opponents so devs must add new proper profs after deleting old.
Or don't delete anything and just change profs to proper ones like i suggested with morning knights(they have spears but prof 4 in Large swords so they hit for 1 dmg like squirrels (It's a KNIGHTS ffs )(after changing to spears 4, this guys could really kill some1 now).
Thanks for reading, I hope devs not started work with cleaning profs yet