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[Windows] problem with puzzle room in Upper Dorn's Deep

Wandering_MinstrelWandering_Minstrel Member Posts: 197
I am having a problem here. I have walked over the three panels on the floor after entering the secret room. I return to the previous room to move the hammer, then go back to the secret room. The problem is, the stairs are not open. I also see the center of the room highlighted in purple, making it not possible to walk over.
Post edited by Wandering_Minstrel on

Comments

  • Troodon80Troodon80 Member, Developer Posts: 4,110
    Are you playing multiplayer or single player? Are you using any mods? Do you have a previous save game?

    If you don't have a previous save game, could you please zip and attach your current save game here for examination?
  • Wandering_MinstrelWandering_Minstrel Member Posts: 197
    Single player, a few mods (one that disable traps because I am not using any thieves in this run, divine remix to try the justifier, only to find out that is bugged).
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Jepatrienosaksen‌,

    The issue doesn't occur for me, so I assume it might be due to one of those mods (if I had to take a guess, it might be the traps mod).

    image

    If you have the LuaConsole enabled, then you can enter the following commands in the area where the stairs are.

    Check to see if the variable has been set:
    • C:GetGlobal("PUZZLE_STAIRS_OPEN","GLOBAL")
    If that is not set (does not exist), then we have a different issue here, and you'll need to let me know.

    If it has, but for some reason the stairs downward have not been revealed:
    • C:Eval('Unlock("AR6010DOOR1")')
    • C:Eval('OpenDoor("AR6010DOOR1")')
  • Wandering_MinstrelWandering_Minstrel Member Posts: 197
    edited January 2015
    I had to use that last line to open it (...eval open door...). This screenshot shows what the room looks like before I uninstalled the remove traps / locks part of bg2tweaks:
    After uninstalling that part of the mod I reload. I no longer see the purple but the stairs are still closed.
    I did try "C:GetGlobal("PUZZLE_STAIRS_OPEN","GLOBAL")". It says it does not exist.
  • acdhaacdha Member Posts: 15
    We encountered what appears to be the same problem in a multiplayer game on the Mac which was started before 1.4.0 but we didn't complete the puzzle until after upgrading to 1.4.0. No mods in use.

    C:GetGlobal("PUZZLE_STAIRS_OPEN","GLOBAL") says the variable does not exist when run before the puzzle, after solving it, or after raising the hammer.

    If I run C:SetGlobal("PUZZLE_STAIRS_OPEN","GLOBAL", 1) I immediately the XP, message and re-entering the secret room now shows the stairs down.

    I've attached the mpsave from before solving the puzzle.
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