#11229 Party members should not get stuck when moving around objects
Gate70
Member, Developer Posts: 3,883
This discussion was created from comments split from: #11227 Party members should not cancel movement if they are baulked by other party members.
Argent77;
The following issues are also somehow related to the new pathfinding routine.
1. Characters are sometimes stuck for a moment on doorframes or sharp corners before moving on. Happens only randomly and less often than the above-mentioned issue.
Argent77;
The following issues are also somehow related to the new pathfinding routine.
1. Characters are sometimes stuck for a moment on doorframes or sharp corners before moving on. Happens only randomly and less often than the above-mentioned issue.
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Comments
Would something like the below be a reasonable case for doorframes and corners. Jaheira gets stuck within sight of her destination. Starting on the left screenshot and stuck / jittering on the right screenshot.
1. Load the attached save.
2. Send Jaheira to the potions on the ground (2 > click on potion).
*Observed*
Jaheira gets stuck part-way to the potions.
*Expected*
Jaheira should walk to the potions so they can be picked up.
*Note*
Selecting either of the other party members works fine, can be tested by reloading the save.