What is your favorite chapter ? (spoilers)
DJKajuru
Member Posts: 3,300
- What is your favorite chapter ? (spoilers)33 votes
- Prologue (Easthaven , Orc Cave , Kuldahar Pass)  9.09%
- Chapter One (Kuldahar , Vale of Shadows, Temple of the Forgotten God)18.18%
- Chapter Two (Dragon's Eye)18.18%
- Chapter Three (The Severed Hand)42.42%
- Chapter Four (Upper Dorn's Deep, Catacombs , Wyrm's tooth)  3.03%
- Chapter Five (Lower Dorn)  9.09%
- Chapter Six (Easthaven, Crystal Tower)  0.00%
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Comments
Chapter one is special in my opinion, it's the place you get to a decent level, pick up some loot and get drawn into the story line.
Another chapter that I like a lot is chapter 4 , makes me feel like the party is exploring the Mines of Moria ;D
There was a similar poll a while back where I was also the only person who chose Dragon's Eye as my favorite part. It still is. I love the dungeon design, and I love that level of play.
But its a close thing. This game starts VERY strong.
I really liked the dungeons in this chapter. You finally get to fight drow (a first for me in Infinity Engine Games... BG1 Drizzt not included) which is pretty cool. I liked the random wizard who lives near all the myconids. I like the ghosts in Dorn's Deep and I loved the random wizard who got turned into an Umber Hulk and the fight against the Orog Chief.
But my favorite part was the library puzzle. Where you had to walk across the right symbols or get ZAPPED. It was one of the most memorable parts of the game from my very first play-through and it always brings back memories whenever I get there.
I also really like chapters 3 as well. The Severed Hand is really cool, especially with the right party.
At later stages you just have so many tools available to you things get too easy even on Insane HoF. And at early game you have so little things you can do it's just sitting around whacking stuff. In between, though, that's where the enjoyment peaks for me.
At length: My favourite part is the Severed Hand. You come there not knowing what to expect and step-by-step explore and find out what has happened to all those elves.
I like how the story there unfolds, how shadows still think they're alive. Some details in the Severed Hand are simply great: the destruction of the Labelas Tower and how it looks like, the ability to refresh the pool in the priests' Tower, the librarian and, of course, the chamber with the Astrolabe.
The scenery looks great. The levels have multiple entrances so you need to go up and down to reach places. There are ambushes that hit you. There is good loot to be had. There is a level of 'friendles' who you can talk to/sell/buy from. And then there are several towers with independent quests and their own feel to it. It's just a very well designed dungeon.