Solo, no reload challenge
Rumsedi
Member Posts: 24
I did this once before with a Kensai dual classed to a Mage, now on the IPad I'm going for a Swashbuckler dual classes to Cleric.
Balder's gate 1 completed safely though I got some other characters in for the Duchee palace. But Balder's gate 2 is the real challenge.
Now the new patch is here, I get through the first dungeon and find that Watchers Keep is on the map! Going to do some of the more mundain completely safe stuff before making a start save I can return to when I inevitably die.
Balder's gate 1 completed safely though I got some other characters in for the Duchee palace. But Balder's gate 2 is the real challenge.
Now the new patch is here, I get through the first dungeon and find that Watchers Keep is on the map! Going to do some of the more mundain completely safe stuff before making a start save I can return to when I inevitably die.
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Comments
What I am wary of, and/or looking forward to.
I always do the Staff of the Magi battle early, as it can easily go wrong, and zoom straight from there to the Hair Daelis quest, which I'm very fond of. Always nice to get the boots.
Level 3 in Watchers Keep is something I will be relived to get through. After that I'll do the Lum the mad level, and some of level 5, that final battle is a nasty one, will leave that til I'm stronger.
Looking forward to the changeover point, becoming a Cleric and going to the Asylum soon afterwards.
The under dark is always fun.
Think the Throne of Bhall branch will be tougher overall. Some tough fights, lots of which I'm looking forward to.
And Dragons. I'm not sure the build is great for dealing with them, especially Draconis. Will be nervous by that point.
I'm sure many people on the forums (including myself) would be interested in reading about your playthrough, maybe you could share
My main character will be the only character in my party, unless they are needed to open up a quest. If they are I won't use them to fight with, and lose them as quickly as possible.
If I die, I have to start again. Or almost.
I'm doing some safe stuff to get to a point I'm happy to start again from, doing some of the mundane mission finding stuff, and no risk battles. I'm doing this because when I've tried this before, I found having to start again in Irenicus' dungeon hard work, after the fith time and it made me lose interest for a while.
In BG1, the first thing I do every time is the Basilisk garden, which is fun. So starting on a fun bit will make it more fun for me. And I will save me doing a lot of running around when there is no risk of death at all.
So the first thing I do on the reload may well be the Staff of the Magi fight, if I can get everything I need together without doing anything remotely risky.
If I can't on this run through, I should still be armed to the hilt, and it'll be a fun challenge, if harder than before.
You likely will be quite strong when you get back your abilities, arguably better in melee than most Fighters actually, having +6/+7 with specialization, and DWing speed weapons would make some fights a real breeze.
What HLA are you taking for your thief? Time Traps sound pretty compatible, and you can use scrolls or items for Imp Haste anyways. Energy Disks will get the +5 damage each, right? Might be entertaining!
I second @Blackraven please post how fights go and tactics used!
I'll only get two epic thief abilities, so use any item and time trap or spike trap.
Haven't got that much experience with spike traps, but wonder if it would be better for the end game fights like Draconis.
I was quite dependant on the time stop/energy blades combo with Planatear kicker back then with my Kensai/Wizard, and it didn't work that well on him.
A pure swash would be much much much easier.
So I started again, and just got to the safe point.
I sped through the circus quest, introduced myself to a few people, popped into de'Arnise hold to grab a few items, and completed the first level of Watchers Keep. I did this mainly by sniping and hiding with the +4 Firetooth crossbow, tedious but I consider it risk free. This gave me the +4 Scimitar, amongst other trinkets.
I then dipped my toes into trademeet, just long enough to kill the Genie with 3 snares, and head back to Athkatla.
I used a protection from undead scroll to kill some Liches, and another, along with a potion of power to kill Kangax.
I know some people here don't think too highly of those scrolls, and I understand their point. But it's my challenge. I've made it hard enough in ways I like for it to be fun for me. I'm avoiding risks wherever possible. And that ring will make things much easier.
I also gathered up the cloak of the sewers and Kithix and retired to Waukeens Promenade to make the safe save.
So I start this challenge for real as a level 14 Swashbuckler. And I start with a risky encounter.
If all goes well, I will sprint to the Five Flagons Inn and use what's left of the scroll of magic protection to help me finish that quest off.
Then some safer quests for a while as I climb the levels.
Hopefully Vauxhall the Beholder won't see me, but if he does I'm at serious risk of death if I'm level 14 or 24.
It's also a risky fight, and one I'd like to get out if the way early, rather than risk starting again and losing hours of progress.
It's also efficient use of the scroll of magic protection. The scrolls and the yellow potions that make you automatically pass saving throws are a very limited resource, and the Planar Prison can be risky too. I
After considering whether I felt the challenge was ok, starting again from the safe point, I decided I was.
Attempt 2 - Slowed by Torgal and low on hp, I summoned an Efreeti to finish him off, who of course fireballed me to death. Careless play, and a reminder that while Efreeti's are awesome, there is a time and a place for them.
- put all your traps (4 would be good) at the entrance of the main room, without triggering shandalar
- use prot from undead scroll and get into the room
- shandalar appears but does not see you so he remains in the middle of the circle. The others do not appear yet. Kill him with a bow.
- when he dies, the other appears. The traps should kill vaxall and the monk. The vampire does not see you thanks to the scroll
- for layenne, it's up to you. Getting 100 percent magic resist from potions or using a prot from magic scroll is the safest bet.
Torgal can be a very tricky fight, especially since he sees through invisibility. Once again, the easiest way as a thief is to trap him to death.
Overall the safest path to get xp IMO is to start with easy quests:
- circus
- misc quests in Atkhatla (kidnapping, bear,...)
- copper coronet + slavers compound
- harpers
- bridge district murder
- start of thief guild (the mage can be strong)
- trademeet + genies + bridge district murderers (ultra easy, great xp and great loot)
- umar hills misc quests
- Free Haer Dalis
- kangaxx (if you are willing to use prot from undead scrolls)
Doing that you should be able to get to 1.5-2m xp without any risk of dying.
Then you can move on to medium difficulty quests, which should not be too hard at that point
- D'arnise Hold
- firkraag
- lord of shadows
You should get very close to HLA level with these 3
Finally the hard quests:
- twisted rune (almost impossible to do without cheese prior HLA levels)
- astral prison
- planar sphere
Torgal is tough but is completely manageable, not doing anything unexpected. I was just foolish using the Efreeti like that.
I want to save all the easy quest for when I dual class to a Cleric, apart from sneaking into them and disarming any traps that need doing.
I think the Astral Prison, the Planar Sphere and the first four levels of Watchers Keep should take me most of the way to level 25 as a Swashbuckler, as well as dipping into quests and doing the some of the hard bits (like killing Torgal) to make early life as a Cleric easier.
Plan is to down a bunch of potions (magic blocking to automatically pass saving throws mainly) and fly through it at super speed, before the 3 turns pass. There are too many areas without time to prepare, and too many Demons with capabilities I'm not fully aware of for my liking.
I'm going to look at a walk through to get a route. But any advice or holes you can see in this plan?
I've completed the Planar Prison and Planar Sphere so far. And done the hard bits and detrapped the Bridge murders, the D'arnerise Hold, the Cleric quest, the Slums Slaver, the Shadow thief quest, as well as the first two levels of Watchers Keep.
While I was there I checked, use any item does carry over when you dual class.
It is also easy to be complacent and make a mistake at the wrong time, which is what makes no reload challenges so much fun.