Wild Mage dualed into a Thief?
Arcanis
Member Posts: 377
Hello to you all!
Since I wanted to start another run (and prepare for Adventure Y) I wanted to try something unusual..
I thought of creating a Wild Mage who becomes a Thief (under the "bad" influence of Imoen & Alora).
The plan was to use illusion spells to augment the char and use the reckelss Dweomer for the ocasional
insanity (i.e. timestop =P).
Has anyone tried this before? Is it feasible for the entire trilogy (BG1, BGY & BG2)?
Also, is it better to dual at lvl 3 (3/2) or at lvl 5 (5/3/2)?
On another note, I was thinking of using group alignment and I'm unsure which one I should use ^^
(Working with a group of 5 + 1 for quests and such, the extra can have a different alignment =P)
Thank you for your time and have a nice day ^_^
P.S I wonder if Neera has special dialogue if charname is a WM himself.
Since I wanted to start another run (and prepare for Adventure Y) I wanted to try something unusual..
I thought of creating a Wild Mage who becomes a Thief (under the "bad" influence of Imoen & Alora).
The plan was to use illusion spells to augment the char and use the reckelss Dweomer for the ocasional
insanity (i.e. timestop =P).
Has anyone tried this before? Is it feasible for the entire trilogy (BG1, BGY & BG2)?
Also, is it better to dual at lvl 3 (3/2) or at lvl 5 (5/3/2)?
On another note, I was thinking of using group alignment and I'm unsure which one I should use ^^
(Working with a group of 5 + 1 for quests and such, the extra can have a different alignment =P)
Thank you for your time and have a nice day ^_^
P.S I wonder if Neera has special dialogue if charname is a WM himself.
3
Comments
As for your character, the idea is interesting because it's not a powergamey choice and yet quite inordinary. Although I fear more often than not you will try the Dweomer you'll get some creepy results because your mage levels will be low. I'd dual at the level 5 because as a thief you'll get your levels back quickly and additional spells never hurt.
I'd take the Chaotic neutral alignment.
i once soloed a shadow keepered thief/wild mage. TONS of fun
I always thought that the mage levels mattered for casting levels. Mostly my mage-> thief would memorise spells with long duration (rather than level dependent).
The idea of nahal to cast high level spellsahas crossed my mind before but I never executed it.
Tarnesh killed me every time.
I planned to take darts as starter weapon (and forgot how scarce they ae in the beginning)
and then will take daggers once I dual to thief.
The question is, should I concentrate on traps & pick pocket?
I will have Alora with me (who "teaches" my char the thieving skills), so traps & locks should be covered
and in BG2 I should have more than enough skillpoints to spare to max those. Any thoughts?
about the dweomer, as far as I understand it, only the Mage levels count here, so I will have
+20 on the roll for Wild surge (5 for lvls and 15 through chaos shield), which makes it usuable for
emergencies =P (Still need to get spells that make using it worthwhile though..)
As for thieving skills. For backstabbing I always use invisibility spells and potions so I think your thoughts are okay.
I finally reached lvl 5 and.. I can't dual oO
I used Shadowkeeper to set the attributes tooo max, but that changes nothing,
changed the Alignment around (no effect) and I'm kinda out of ideas =/
I tried to use that tool to force-dual my char, but that didn't work (BG decided that I have
no additional class whatsoever).
The only idea I have is that it has to do with my mods, but I would have thought the ones I
have are harmless - I use NPC Banter, Neera additional Banter and coloring mod whose name I
forgot (MSFM.exe).
Or it could be that you are not human, do not have the proper stats, or proper alignment...
interested.
First of, backstabbing is nice on paper, buuut I have a hard time hitting stuff tbh..
Anyways, the ability to cast invisibility is awesome and saves my main mages trouble..
Naharls currently has 1 major use: abusing sequenzer...
And thats how I do it:
wasting potions), Chaos Shield and then wasting as many Naharls as neccessary.
I currently have inv and mirror image in it, so I can backstab, use the sequenzer if necc.
backstab again and still have a nice protection. Great fun, if a bit unfair..
The other idea I have for him is a more theoretical:
I *may* use these strategy against Sarevok, just for fun
So, bottom line, the dual-class is quite fun, if you like playing a thief with some basic
-but highly effectiv-magic tricks.
Naharl is a bit too unpredictable to use it in combat, but it is awesome for prepairing
backup spells since most bad surges can be warded against, if a bit cheesy.
Also, Bhaal powers can Wild surge. Seriously. Either that or the Lord of Murder was angry of me
healing peopleand thus did send a demon my way... T-T
Sounds like a fun character.
I still have no idea why it isn't working properly... Well, I just used EEKeeper to deactivate the
kit (which he didn't recognize btw, I had to use the "Set Value" function (borrowing the neutral value
from Imoen) and after I Dual-classed I used EEKeper again to reactivate the kit (using Neeras Value ^^)
No Idea if that is a bug or one of my mods being weird *shrug*
Oh, I see what the problem is. Apparently in the original game you couldn't dual class Wild Mages to anything.
BG2 Tweaks has a mod for it. "Expanded Dual-Class Options"
http://www.gibberlings3.net/readmes/readme-bg2tweaks.html