Quick-cast spell slots interfere with Opcode 145, Disable Spellcasting: Priest
kjeron
Member Posts: 2,368
Windows - Beamdog - v1.3.2058
Mod required(Circumstances don't exist in vanilla)
Observed:
A character affected by opcode 145, type:wizard, will have all wizard spells in their quick-cast slots removed, preventing them from being cast this way. A character affected by opcode 145, type:priest, will NOT have their priest spells in their quick-cast slots removed, allowing them to continue to cast whichever spells were already there.
Expected:
Priest spells in quick-cast slots are removed when the character is effected by Opcode 145, type:priest. This behavior is already present in BGEE 1.3, have not tried BG2EE 1.3.
Mod required(Circumstances don't exist in vanilla)
Observed:
A character affected by opcode 145, type:wizard, will have all wizard spells in their quick-cast slots removed, preventing them from being cast this way. A character affected by opcode 145, type:priest, will NOT have their priest spells in their quick-cast slots removed, allowing them to continue to cast whichever spells were already there.
Expected:
Priest spells in quick-cast slots are removed when the character is effected by Opcode 145, type:priest. This behavior is already present in BGEE 1.3, have not tried BG2EE 1.3.
0
Comments
The slots must be disabled by another opcode.
(it happens in every game, and no one complained about armors removing quickspells)