Will "BG1 Unfinished Business" mod content will be included in BG:EE ?
ALIEN
Member Posts: 1,271
Hell developers. I want to ask about "BG1 Unfinished Business ("BG1UB")". For me it's crusial to have all of those missing components from BG. Are you planing to include them ? If not, then the whole sense of BG:EE is questionable
Please give me some reply as i already buy the game.
"BG1 Unfinished Business ("BG1UB") is designed to restore many of the cut items, quests, dialog, and encounters from the game's final release, as well as try to tie up some of the "loose ends."
Completed components include:
Ice Island Level Two Restoration
The Mysterious Vial
Additional Elminster Encounter
Angelo Notices Shar-teel
Finishable Kagain Caravan Quest
Coran and the Wyverns
Kivan and Tazok
Branwen and Tranzig
Safana the Flirt
Appropriate Albert and Rufie Reward
Place Entar Silvershield in His Home
Scar and the Sashenstar's Daughter
Quoningar, the Cleric
Shilo Chen and the Ogre-Magi
Edie, the Merchant League Applicant
Flaming Fist Mercenary Reinforcements
Creature Corrections
Creature Restorations
Creature Name Restorations
Minor Dialog Restorations
Audio Restorations
Store, Tavern and Inn Fixes and Restorations
Item Corrections and Restorations
Area Corrections and Restorations
Permanent Corpses
Elven Charm & Sleep Racial Immunity
The Original Saga Music Playlist Corrections
Sarevok's Diary Corrections
Please give me some reply as i already buy the game.
"BG1 Unfinished Business ("BG1UB") is designed to restore many of the cut items, quests, dialog, and encounters from the game's final release, as well as try to tie up some of the "loose ends."
Completed components include:
Ice Island Level Two Restoration
The Mysterious Vial
Additional Elminster Encounter
Angelo Notices Shar-teel
Finishable Kagain Caravan Quest
Coran and the Wyverns
Kivan and Tazok
Branwen and Tranzig
Safana the Flirt
Appropriate Albert and Rufie Reward
Place Entar Silvershield in His Home
Scar and the Sashenstar's Daughter
Quoningar, the Cleric
Shilo Chen and the Ogre-Magi
Edie, the Merchant League Applicant
Flaming Fist Mercenary Reinforcements
Creature Corrections
Creature Restorations
Creature Name Restorations
Minor Dialog Restorations
Audio Restorations
Store, Tavern and Inn Fixes and Restorations
Item Corrections and Restorations
Area Corrections and Restorations
Permanent Corpses
Elven Charm & Sleep Racial Immunity
The Original Saga Music Playlist Corrections
Sarevok's Diary Corrections
3
Comments
No.
Mostly because the mod's authors are all over the place or unknown. The mod will probably be quickly adapted to perform seamlessly with BG:EE though, so you can install it then.
If Beamdog yanks it from the internet and offers it as a paid package without the modders consent, I do believe they could be sued into the ground.
To take your example, if you write Dune fanfiction and I find that on the internet and have it published under my name, making money off it, I think you'd be pretty pissed off too.
http://www.spellholdstudios.net/ie/modding
However a lot of that stuff I imagine will be addressed. It's pretty simple to rework dialogue to something different than what those modders accomplished.
Core Game Improvements
The Enhanced Edition of Baldur's Gate has been given an extensive overhaul. The original source code has been cleaned up and improved, sped up, and now has support for modern platforms. Over 400 issues from the original game have been found and fixed.
So, I would think signs point to yes.
[–]Billards 25 points 19 hours ago
Thanks for the AMA!
Just a couple of quick ones:
•How much, if any, of the 'Unfinished Business' content is in BG:EE?
•What's one minor change that you think has improved the game the most, that's not been part of a press release?
[–]OverhaulNathan[S] 37 points 19 hours ago*
Hi Billards, thanks for coming out!
•Unfortunately, we won't be including any of the Unfinished Business mod content with the BG:EE core. In order to include any mods with the game, we've done our best to ensure that we get direct permission from the creators involved and credit them accordingly.
Unfinished Business is one of those mods that, although it has one sort of 'curator' to look after it, who sort of owns the content therein is a big question mark. In addition, there are some strict contract-related things about modifying the existing game's content that we have to be careful to not run afoul of, so... there you have it.
BG:EE will be very mod friendly though, I believe more-so than BG2/BG1 is, and should support existing mods with minimal modification on the mods' part. I'd be surprised if the people in charge of curating the mod don't update it to work with BG:EE fairly quickly.
•For me, I'd think it's the overall efficiency of the game. The game is now being rendered in OpenGL and as such suffers no extreme slowdowns from spell effects and items on-screen, and Scott Brooks (@Blaze74 on here) our resident code guru has made some major improvements to loading times. Basically everything in the game is instantaneous now in terms of transitions, auto-saving, the like.
People have been saying, "it already loads super fast on current systems" - I assure you, it's much faster now. Enough that whenever I have to load up the old game for reference' sake I get frustrated with loading screens.
I should mention for interest's sake, we're working very closely with many of the mod creators that have been supporting the game these past 14 (eesh.. 14!) years. They've been very gracious in providing their support (in some cases even providing their content!) and helping us out in our beta testing.
[–]DaigleDopple 40 points 19 hours ago
i was like "just steal the content, ain't nobody gonna care" but i was shouted down by the ethics committee.
I think a lot of stuff is fixed... Just the stories are not...
Maybe impractical if you're in the US with their strange jurisdictions, though.
If one is looking for new quest content in BG1 "Baldur's Gate Mini Quests & Encounters" at Gibberlings 3 is good.
I also already bought it, even.